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Nintendo 3DS
Retroarch Emulation Thread (Nightly Builds Included)
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<blockquote data-quote="sj33" data-source="post: 6721767" data-attributes="member: 337293"><p>My understanding is that all of the active devs for the 3DS version are using O3DS anyway, so the feeling that O3DS users are being left out is mistaken. Inded, we can cite the Picodrive core as an example of where efforts were made to get the core as close to full speed as possible on the O3DS.</p><p></p><p>Ultimately, it's important to remember what the focus of LibRetro is - portability. This implies that optimisation for specific systems, while not being uncommon, aren't necessarily part of the focus and may be impractical if those optimisations cannot then be backported to other formats. That said, we've already seen efforts to backport optimisations from other cores to the 3DS core.</p><p></p><p>The Snes9x for Old 3DS core is very different because it contains a lot of speedup, hacks and workarounds that really go beyond the definition of simply 'optimisations'. It's a great emulator, but it uses heavily speedhacks because the format necessitates this. A lot of these would be unsuitable for implementation into the main Snes9x cores. There may be a case for yet another separate Snes9x core, but then people could just use the emulator itself.</p></blockquote><p></p>
[QUOTE="sj33, post: 6721767, member: 337293"] My understanding is that all of the active devs for the 3DS version are using O3DS anyway, so the feeling that O3DS users are being left out is mistaken. Inded, we can cite the Picodrive core as an example of where efforts were made to get the core as close to full speed as possible on the O3DS. Ultimately, it's important to remember what the focus of LibRetro is - portability. This implies that optimisation for specific systems, while not being uncommon, aren't necessarily part of the focus and may be impractical if those optimisations cannot then be backported to other formats. That said, we've already seen efforts to backport optimisations from other cores to the 3DS core. The Snes9x for Old 3DS core is very different because it contains a lot of speedup, hacks and workarounds that really go beyond the definition of simply 'optimisations'. It's a great emulator, but it uses heavily speedhacks because the format necessitates this. A lot of these would be unsuitable for implementation into the main Snes9x cores. There may be a case for yet another separate Snes9x core, but then people could just use the emulator itself. [/QUOTE]
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SylverReZ
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@Psionic Roshambo
, Blue omelette
+1
Today at 4:39 AM
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Psionic Roshambo
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Lol Ken will never eat an omelette again lol
Today at 4:40 AM
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K3Nv2
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Actually ihops omlettes still hit haven't had one in forever
Today at 4:43 AM
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Psionic Roshambo
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The steak one is amazing
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K3Nv2
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Damn near $20 so fuck them
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Today at 4:47 AM
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BigOnYa
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I second that, they are good. I always get the steak and add mushrooms to it also. But yea been awhile since had myself. I used to go there every morn for coffee and breakfast, meet with my work crew, but we all stop going, too expensive.
+1
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I'm scarred for life.
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See you guys, I'll get lost for another month. Maybe the rest of the year.
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Peace. Take care, no more searching tonight. You gonna have nightmares.
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See you tomorrow.
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did she just vomit on the chat before leaving
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why are girls doing this nowadays? is this some weird way of showing dominance?
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Yea, I put her outside though, then cleaned it up.
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Ah yes the unique power of girls vomiting on you
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finally, a zelda game where you play as zelda
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it only took 40 years
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SylverReZ
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@The Real Jdbye
, They finally got the naming convention right.
31 minutes ago
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SylverReZ
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Now lets rename all of the old Zelda games to The Legend of Link. Lol.
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The Real Jdbye
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they kinda did that with zelda 2 at least it had link in the title
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The Real Jdbye
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they kinda did that with zelda 2 at least it had link in the title
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