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Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX
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<blockquote data-quote="FAST6191" data-source="post: 6638343" data-attributes="member: 32303"><p>Wii U remembered like the Dreamcast? Not a chance from me. Equally I am not remotely sad about the Wii U's failure and quite happily put it on Nintendo's stupidity or perhaps arrogance rather than some unfortunate timing or a few decisions not going their way, though at the same time the DC maybe only ever stood a ghost of a chance.</p><p></p><p>The DC had a bunch of titles going for it at the time, did some interesting things for the world of games (and the VMU second screen was probably about as useful as the wii u second screen when all is said and done) and at the time if you were in the position, did something well for multiplatformers. The Wii U is a few first party titles, bayonetta 2 (hardly a standout or entry in an undersaturated gameplay style), and maybe some noticeable but hardly leap forward improvements (compare say Dreamcast Tony Hawk to PS1 Tony Hawk) from the PS360 in the multiplat front, all pretty much obviated by the PSBone having actual leap forward improvements in a lot of cases. If you had somehow missed the PS360 and PC during that time and gone right to the wii u you might have done OK but that is a rather small group.</p><p></p><p>Time has done well in bringing much of the DC library to more accessible devices, and even improving things along the way, and probably to the point where I would question how useful it might be to some (after Shenmue you have what some fighting games, some decent shmups and maybe a few things of passing interest if you can speak Japanese).</p></blockquote><p></p>
[QUOTE="FAST6191, post: 6638343, member: 32303"] Wii U remembered like the Dreamcast? Not a chance from me. Equally I am not remotely sad about the Wii U's failure and quite happily put it on Nintendo's stupidity or perhaps arrogance rather than some unfortunate timing or a few decisions not going their way, though at the same time the DC maybe only ever stood a ghost of a chance. The DC had a bunch of titles going for it at the time, did some interesting things for the world of games (and the VMU second screen was probably about as useful as the wii u second screen when all is said and done) and at the time if you were in the position, did something well for multiplatformers. The Wii U is a few first party titles, bayonetta 2 (hardly a standout or entry in an undersaturated gameplay style), and maybe some noticeable but hardly leap forward improvements (compare say Dreamcast Tony Hawk to PS1 Tony Hawk) from the PS360 in the multiplat front, all pretty much obviated by the PSBone having actual leap forward improvements in a lot of cases. If you had somehow missed the PS360 and PC during that time and gone right to the wii u you might have done OK but that is a rather small group. Time has done well in bringing much of the DC library to more accessible devices, and even improving things along the way, and probably to the point where I would question how useful it might be to some (after Shenmue you have what some fighting games, some decent shmups and maybe a few things of passing interest if you can speak Japanese). [/QUOTE]
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