Homebrew reading code of a game

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Latyana

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how would you open a cia file of a game?? and look over and read its code. i was just thinking on this the other day and i figured to ask to see if anyone knew.
 
Short answer: you can't.

Long answer: It's technically possible, but the code would be in ARM Assembly, and as such not easily "readable" per say. You'd have to do a ton of reverse engineering to even start guessing what it was doing.
 
What exactly do you expect to be able to read? The only thing you could get is a decompressed code.bin which you could open in IDA Pro and look at the ASM code
 
thank you for responding. i just was trying to figure out the best way of going about reading code of a game.
 

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