Polyleit - Switch Debug Homebrew (Preview)

So as you may have noticed i have come from no where with couple of my releases for the switch on the PC platform , the nes injector and the bootlogo converter.

So today i have decided to get back into homebrew development since i quit ps3 scene a while ago , and i wanted to show you the progress i have so far with Polyleit that stand for debuging utility and will become more as developed.

SOURCECODE : Not included(yet) , Work in Progress

There are couple of screen shots.
Also if you interested in video preview
Take alook at here

Version 0.1 Test Progress.
 

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Last edited by KuranKu,
Oh nicely done! Is it possible to have it "log" against a computer incase of a magic crash? Also does it boot as a kip? Since the Atmosphere logo?
 
Oh nicely done! Is it possible to have it "log" against a computer incase of a magic crash? Also does it boot as a kip? Since the Atmosphere logo?
Its not a kip just an nro app for now
The atmosphere background that you see blink its cause of the installed theme it has nothing to do to the app
About crash logs they can be saved to sd see no reason for a pc here...

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If anyone interested in testing the nro just let me know, i usualy dont like to post programs i made without a sourcecode to public. So if you really wanna test PM me ...
 
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My tool in development having plans for it
as of now debugs some system information etc
Yes, but in your video you show you can get info about key press, and fps count. Libnx examples do that too. Is there anything different here? Debugging logs on the computer would be nice
 
Yes, but in your video you show you can get info about key press, and fps count. Libnx examples do that too. Is there anything different here? Debugging logs on the computer would be nice
well yeah just started the thing in general we will see what can be done :P
 
Ooohh! This thing could grow legs very quickly nice and well done . Think of the issues this could solve or at least give hindsight too. All those usb, sd and incorrect format folk could possibly have data dumped for real debug ? And and and then have update options embedded. Wish I could code . I'll just stare into my navel again.
 
Ooohh! This thing could grow legs very quickly nice and well done . Think of the issues this could solve or at least give hindsight too. All those usb, sd and incorrect format folk could possibly have data dumped for real debug ? And and and then have update options embedded. Wish I could code . I'll just stare into my navel again.
Great ideas come in great minds thanks for your feedback , il note everything you say :)
 
Can the framerate counter be system wide, combining it with oc will make us see how big of a difference the oc does for framerate.
 
Can the framerate counter be system wide, combining it with oc will make us see how big of a difference the oc does for framerate.
Hmmm i would guess it very possible to make it system wide , something tells me this would include kip stuff i personaly havent even looked into this direction yet , but as always your segestion is noted :) ill be looking forward to get into kip stuff when i get a chance ^^
 
Last edited by KuranKu,
If i read it correctly, this would be an on device debugger? This would be a good tool for the switch to see on how many FPS a game runs or for some people that experiment with overclocking a game. But why are there people talking when you open the application? Is this even from the application?
 
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If i read it correctly, this would be an on device debugger? This would be a good tool for the switch to see on how many FPS a game runs or for some people that experiment with overclocking a game. But why are there people talking when you open the application? Is this even from the application?
Lol no no the talk on the background is my tv ^^^
 
Lol no no the talk on the background is my tv ^^^

Ok. The sound started just after you opend your application. So i thought that the sound was from your application, but it was from your TV. Thanks for the clearification.
 

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