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Nintendo 3DS
Pokemon Randomizer ZX causing Arm11 Crash Dump
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<blockquote data-quote="AriaNights" data-source="post: 10208912" data-attributes="member: 554854"><p>For context, I'm currently attempting to perform a Pokemon Sun randomizer. I've been doing this using the aforementioned Pokemon Randomizer ZX, making a LayeredFS format patch using it to use with Luma3DS' innate game patching feature.</p><p></p><p>Currently, I've attempted the following:</p><ul> <li data-xf-list-type="ul">(First attempt, using the custom Luma variant used before 13.0 that was compatible with bootntr) Downloaded the .cia of Pokemon Sun off hShop (unsurprisingly failed due to being a 'legit' cia)</li> <li data-xf-list-type="ul">(Attempt #2, same luma version) Used a different .cia of Pokemon Sun, installed & successfully obtained a .cxi of the file and imported it to the randomizer tool, and successfully made a LayeredFS file. However, upon trying to load Pokemon Sun with this intact, the game crashed due to an Arm11 crash code (described below).</li> <li data-xf-list-type="ul">(Attempt #3, using newest Luma) Repeated the same steps, but the same error occurred.</li> <li data-xf-list-type="ul">(Attempt #4) Started a new game first without the patch, and then once the ability to save was handed over (the second the player wakes up), closed and rebooted the 3ds - turned on game patching as normal. The game immediately crashed again with the same Arm11 dump error.</li> </ul><p>The dump is as follows:</p><p></p><p>[CODE]Processor: Arm11 (core 0)</p><p>Exception type: data abort</p><p>Fault status: Permission - Page</p><p>Current process: niji_loc (0004000000164800)</p><p></p><p>(Followed by a series of values). Access Type was 'write'.[/CODE]</p><p></p><p>It's worth noting that other game patches I've been using so far <em>have</em> been working, so I don't entirely believe the problem is with Luma -- however, since I'm admittedly a bit unfamiliar with this sort of thing, I may be making simple mistakes.</p><p></p><p>Any help would be much appreciated -- or if this isn't the right place, just give me a pointer on where to go with it. Thank you in advance.</p></blockquote><p></p>
[QUOTE="AriaNights, post: 10208912, member: 554854"] For context, I'm currently attempting to perform a Pokemon Sun randomizer. I've been doing this using the aforementioned Pokemon Randomizer ZX, making a LayeredFS format patch using it to use with Luma3DS' innate game patching feature. Currently, I've attempted the following: [LIST] [*](First attempt, using the custom Luma variant used before 13.0 that was compatible with bootntr) Downloaded the .cia of Pokemon Sun off hShop (unsurprisingly failed due to being a 'legit' cia) [*](Attempt #2, same luma version) Used a different .cia of Pokemon Sun, installed & successfully obtained a .cxi of the file and imported it to the randomizer tool, and successfully made a LayeredFS file. However, upon trying to load Pokemon Sun with this intact, the game crashed due to an Arm11 crash code (described below). [*](Attempt #3, using newest Luma) Repeated the same steps, but the same error occurred. [*](Attempt #4) Started a new game first without the patch, and then once the ability to save was handed over (the second the player wakes up), closed and rebooted the 3ds - turned on game patching as normal. The game immediately crashed again with the same Arm11 dump error. [/LIST] The dump is as follows: [CODE]Processor: Arm11 (core 0) Exception type: data abort Fault status: Permission - Page Current process: niji_loc (0004000000164800) (Followed by a series of values). Access Type was 'write'.[/CODE] It's worth noting that other game patches I've been using so far [I]have[/I] been working, so I don't entirely believe the problem is with Luma -- however, since I'm admittedly a bit unfamiliar with this sort of thing, I may be making simple mistakes. Any help would be much appreciated -- or if this isn't the right place, just give me a pointer on where to go with it. Thank you in advance. [/QUOTE]
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