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<blockquote data-quote="Nikokaro" data-source="post: 10130062" data-attributes="member: 517430"><p>Okay. [USER=314945]@lwiz[/USER] , thanks to you (and your friend) for the comprehensive explanation (and related assumptions). Actually those were cheaper models than Symbian s60 models, but in Italy they were not cheap at all per se.</p><p>Anyway, if I manage to get hold of some other Nokia model, I will try those Java games on that one as well to see if the same defects occur. Otherwise, apart from the loss of sound (only for some titles), the vast majority of games work excellently, even many titles exclusive to s60 and in 3D, and moreover fantastic half-unknown titles of Chinese creation (rpg, action and beat'm up games) and Russian (3d shooting games). And playing them on the palm of your hand, with the micro-joystick of the Nokia 301 is great fun, at least for me. <img class="smilie smilie--emoji" loading="lazy" alt="😋" title="Face savoring food :yum:" src="https://cdnjs.cloudflare.com/ajax/libs/twemoji/14.0.2/72x72/1f60b.png" data-shortname=":yum:" /></p></blockquote><p></p>
[QUOTE="Nikokaro, post: 10130062, member: 517430"] Okay. [USER=314945]@lwiz[/USER] , thanks to you (and your friend) for the comprehensive explanation (and related assumptions). Actually those were cheaper models than Symbian s60 models, but in Italy they were not cheap at all per se. Anyway, if I manage to get hold of some other Nokia model, I will try those Java games on that one as well to see if the same defects occur. Otherwise, apart from the loss of sound (only for some titles), the vast majority of games work excellently, even many titles exclusive to s60 and in 3D, and moreover fantastic half-unknown titles of Chinese creation (rpg, action and beat'm up games) and Russian (3d shooting games). And playing them on the palm of your hand, with the micro-joystick of the Nokia 301 is great fun, at least for me. 😋 [/QUOTE]
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