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Microsoft Xbox One
Official Xbox One Retroarch Thread
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<blockquote data-quote="Moraduke" data-source="post: 9296495" data-attributes="member: 359848"><p>I've been wracking my brain for hours trying to figure this out and I hope I can get some help here.</p><p></p><p>I cannot get past the "For some reason, RetroArch took too long to start" error with it set to Game instead of App. When I first set it up on my One X, I kept it in App mode to play a few games until I realized I could increase the storage size and install a package with the PCSX2 core. So I wiped everything from Dev Mode with the storage size increase, installed the RetroArch 1.9.0 UWP package with PCSX2 along with the Visual C++ package, changed RetroArch from App to Game in the dev menu, restarted the console, booted into RetroArch to update the assets, databases, etc, quit out of RetroArch, and then I get stuck in the "took too long to start" loop.</p><p></p><p>I've tried a hard reset multiple times, launching from Home and the dev menu, uninstalling/reinstalling RetroArch, and I have even reset my console to erase my settings and account and start the whole dev process over from scratch.</p><p></p><p>Now, if I switch RetroArch from Game back to App, it has a higher chance of working, but without the settings I saved when I launched and updated it from when it was set to Game. I had it in Game previously and played games just fine, but now all of a sudden I cannot get past this "took too long to start" screen.</p><p></p><p>Any advice?</p></blockquote><p></p>
[QUOTE="Moraduke, post: 9296495, member: 359848"] I've been wracking my brain for hours trying to figure this out and I hope I can get some help here. I cannot get past the "For some reason, RetroArch took too long to start" error with it set to Game instead of App. When I first set it up on my One X, I kept it in App mode to play a few games until I realized I could increase the storage size and install a package with the PCSX2 core. So I wiped everything from Dev Mode with the storage size increase, installed the RetroArch 1.9.0 UWP package with PCSX2 along with the Visual C++ package, changed RetroArch from App to Game in the dev menu, restarted the console, booted into RetroArch to update the assets, databases, etc, quit out of RetroArch, and then I get stuck in the "took too long to start" loop. I've tried a hard reset multiple times, launching from Home and the dev menu, uninstalling/reinstalling RetroArch, and I have even reset my console to erase my settings and account and start the whole dev process over from scratch. Now, if I switch RetroArch from Game back to App, it has a higher chance of working, but without the settings I saved when I launched and updated it from when it was set to Game. I had it in Game previously and played games just fine, but now all of a sudden I cannot get past this "took too long to start" screen. Any advice? [/QUOTE]
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