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Microsoft Xbox One
Official PCSX2 Xbox One Thread - Project Blue
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<blockquote data-quote="wiired24" data-source="post: 9080761" data-attributes="member: 334503"><p>You wanna do it yourself? [USER=161625]@dominater01[/USER] The source code is available and on Github. Knock yourself out bud. It's kinda impossible to complete a project when your entire team basically stops working on it altogether. This project was never about just me. A Project is only as a good as the team behind it. Regardless of whether it continues or not, the fact that it was even able to run as a UWP Application at all and was <strong>ACTUALLY BOOTING GAMES</strong> is incredible. Something that I'm guessing you're not gonna give the team due credit for? Also I never said it was cancelled. Just that I have stepped away from the project. PCSX2-UWP doesn't need me to exist. It's open source code that anyone can build on. Also I've built and released multiple projects for this "scene" including application downloaders like ProjectPegasus which has been downloaded by thousands of users all over the world,I've made homebrew games for Xbox One that others have enjoyed, among other applications which I helped get on to Xbox One in the early days. So yes I have finished not just one but <strong><em>multiple</em></strong> projects and I've released them here for free. How many applications have you successfully built and released? Go ahead, I'll wait...... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Also you were there in the early days with me back in 2017. So you know damn well that I laid the groundwork for this scene to even exist at all. The first emulators that were available for Xbox One I helped recompile and release and gave instructions on how others could do the same. At a time when hardly anyone knew what Dev Mode even was. I pushed hard for us to get our own "Hacking and Homebrew" forum section until we finally did, not to mention the advocacy I did outside of temp. I wasn't paid to do any of this stuff. I volunteered many sleepless nights, and countless hours of my own time working on projects for the Xbox One homebrew community because guess what? I genuinely loved doing it. I enjoy it. I'm proud of the fact that so many people were able to enjoy their Xbox One a little bit more because of the hard work that myself and others put into this community to help make it happen and to make things accessible for the average person. But if you're just going to sit on the sidelines and and spew negativity then I have no use for it. Just goes to show you can spend a lifetime doing stuff for other people, building stuff for free, and there will be those who still won't appreciate anything you've done. Very sad.</p></blockquote><p></p>
[QUOTE="wiired24, post: 9080761, member: 334503"] You wanna do it yourself? [USER=161625]@dominater01[/USER] The source code is available and on Github. Knock yourself out bud. It's kinda impossible to complete a project when your entire team basically stops working on it altogether. This project was never about just me. A Project is only as a good as the team behind it. Regardless of whether it continues or not, the fact that it was even able to run as a UWP Application at all and was [B]ACTUALLY BOOTING GAMES[/B] is incredible. Something that I'm guessing you're not gonna give the team due credit for? Also I never said it was cancelled. Just that I have stepped away from the project. PCSX2-UWP doesn't need me to exist. It's open source code that anyone can build on. Also I've built and released multiple projects for this "scene" including application downloaders like ProjectPegasus which has been downloaded by thousands of users all over the world,I've made homebrew games for Xbox One that others have enjoyed, among other applications which I helped get on to Xbox One in the early days. So yes I have finished not just one but [B][I]multiple[/I][/B] projects and I've released them here for free. How many applications have you successfully built and released? Go ahead, I'll wait...... :) Also you were there in the early days with me back in 2017. So you know damn well that I laid the groundwork for this scene to even exist at all. The first emulators that were available for Xbox One I helped recompile and release and gave instructions on how others could do the same. At a time when hardly anyone knew what Dev Mode even was. I pushed hard for us to get our own "Hacking and Homebrew" forum section until we finally did, not to mention the advocacy I did outside of temp. I wasn't paid to do any of this stuff. I volunteered many sleepless nights, and countless hours of my own time working on projects for the Xbox One homebrew community because guess what? I genuinely loved doing it. I enjoy it. I'm proud of the fact that so many people were able to enjoy their Xbox One a little bit more because of the hard work that myself and others put into this community to help make it happen and to make things accessible for the average person. But if you're just going to sit on the sidelines and and spew negativity then I have no use for it. Just goes to show you can spend a lifetime doing stuff for other people, building stuff for free, and there will be those who still won't appreciate anything you've done. Very sad. [/QUOTE]
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