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<blockquote data-quote="Foxi4" data-source="post: 4333526" data-attributes="member: 203855"><p>Y'see, a parallax barrier is limited only to a small amount of layers - it's a physical limitation that you simply can't get over at this point, while a 3D movie for instance is not - any amount of layers can be created via post-processing of the images. Of course the film makers are lazy and they rarely do that, but my point is that the 3D we see today appears to be cardboard cut-outs, and the 3DS naturally does very little, if any, post-processing since it's not the buffiest of machines plus the parallax barrier wouldn't be able to display more layers anyways so why bother.</p><p></p><p>I posted a source file describing in detail what the limits of a parallax barrier are, and all of my complaints spring exactly from them, I don't see why you'd be so adamant in defending this technology. It's good as it is, all I said was that I don't find it as impressive as people say. It's just my personal opinion. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite14" alt=":P" title="tongue :P" loading="lazy" data-shortname=":P" /></p><p></p><p>This (somewhat) could actually be used, albeit for only one person, on the 3DS - I see no reason why the camera shouldn't track the head of the viewer and adjust the angle in real-time, especially since not all the CPU resources are used by games on the 3DS - some of them are restricted for the OS to use, and that's what it should be doing while you play games. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite14" alt=":P" title="tongue :P" loading="lazy" data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Foxi4, post: 4333526, member: 203855"] Y'see, a parallax barrier is limited only to a small amount of layers - it's a physical limitation that you simply can't get over at this point, while a 3D movie for instance is not - any amount of layers can be created via post-processing of the images. Of course the film makers are lazy and they rarely do that, but my point is that the 3D we see today appears to be cardboard cut-outs, and the 3DS naturally does very little, if any, post-processing since it's not the buffiest of machines plus the parallax barrier wouldn't be able to display more layers anyways so why bother. I posted a source file describing in detail what the limits of a parallax barrier are, and all of my complaints spring exactly from them, I don't see why you'd be so adamant in defending this technology. It's good as it is, all I said was that I don't find it as impressive as people say. It's just my personal opinion. :P This (somewhat) could actually be used, albeit for only one person, on the 3DS - I see no reason why the camera shouldn't track the head of the viewer and adjust the angle in real-time, especially since not all the CPU resources are used by games on the 3DS - some of them are restricted for the OS to use, and that's what it should be doing while you play games. :P [/QUOTE]
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Psionic Roshambo
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diamondsofmayhem
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Xdqwerty
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what are you looking at?
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Sonic Angel Knight
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BakerMan
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I rather enjoy a life of taking it easy. I haven't reached that life yet though.
D
@
diamondsofmayhem
:
Hello
52 minutes ago
D
@
diamondsofmayhem
:
I was just trying to get the US/EU NTR plugin for Hyrule warriors, but the link is busted. does anyone have this on hand?
https://gbatemp.net/threads/release-hyrule-warriors-legends-save-editor-ntr-plugin.411349/
51 minutes ago
@
SylverReZ
:
Hello!
46 minutes ago
@
Xdqwerty
:
@diamondsofmayhem
, welcome
+2
39 minutes ago
D
@
diamondsofmayhem
:
Pleasure to meet you
+2
38 minutes ago
@
BakerMan
:
whale-come to gbatemp
+3
27 minutes ago
@
Sonic Angel Knight
:
Why do we have a baker man when he don't bake stuff? GBATemp cookies, or cake, or something.
26 minutes ago
@
Sonic Angel Knight
:
PIZZA
25 minutes ago
@
K3Nv2
:
Smokies came out gud
25 minutes ago
D
@
diamondsofmayhem
:
Something tells me posting pics of the stuff that comes out of my smoker might go over well here
25 minutes ago
D
@
diamondsofmayhem
:
anyway, I could use a hand, if anyone can point me in the right direction
24 minutes ago
@
Xdqwerty
:
https://www.youtube.com/watch?v=VKqmsCtbKA8
21 minutes ago
D
@
diamondsofmayhem
:
I'll take that as a "no" then...
20 minutes ago
@
Xdqwerty
:
@diamondsofmayhem
, ?
18 minutes ago
@
Xdqwerty
:
@Sonic Angel Knight
, he does bake stuff
17 minutes ago
D
@
diamondsofmayhem
:
sorry, beein trying to find this file that's been right in front of me for a month now, only to find broken links, and google to prove that it's completely worthless.
17 minutes ago
D
@
diamondsofmayhem
:
It's proven quite frustrating.
16 minutes ago
D
@
diamondsofmayhem
:
don't get me wrong, it's just a cheat plugin, but one for a game I want to absolutely destroy
12 minutes ago
@
Xdqwerty
:
@diamondsofmayhem
, what game?
11 minutes ago
D
@
diamondsofmayhem
:
Hyrule Warriors legends
11 minutes ago
D
@
diamondsofmayhem
:
The only link I've been able to find for my version is here:
https://gbatemp.net/threads/release-hyrule-warriors-legends-save-editor-ntr-plugin.411349/
the US/EUR version, but the link is dead.
5 minutes ago
D
@
diamondsofmayhem
:
and, I'll be honest, I don't even know if I'm in the right spot to be asking for help.
3 minutes ago
@
Xdqwerty
:
@diamondsofmayhem
, try making a thread
2 minutes ago
D
@
diamondsofmayhem
:
in which forum? there's several.
2 minutes ago
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Psionic Roshambo
:
Having every channel is fun lol
2 minutes ago
Submit
@
Psionic Roshambo
:
Having every channel is fun lol
2 minutes ago
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