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Nintendont - wiimote & nunchuck support discussions
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<blockquote data-quote="Howard" data-source="post: 5152343" data-attributes="member: 302322"><p>Home = Exit <strong>This will not be changed</strong>. Even if their is a reason for doing it in wiimote + nunchuch when a user goes from using nunchuck to using a different controller if they press home expecting it to do something other than exit and it exits they will be "unhappy".</p><p> </p><p>Right now what I need is feed back about which is better "+ and -" or "1 and 2" being start and change layout with the other 2 buttons useable as playable buttons. It will be the same accross all nunchusk configurations. I had one tester email me their opinion because they didnt want to get beat up on by a vocal few that have a different opinion. You can ask questions but everyone is intitled to their own opinion. <strong>Keep it nice</strong>. Weather it stay changed or goes back the way it was will determine what buttons are available for use in the configs. It needs to be decided before making other changes. </p><p> </p><p>The config sugestions presented here by testers are just that, their sugestions. Some may be great and get included. Some may be good and a modifyed version of it gets included and some may not get included at all. Complaining that a particular sugestion didnt get included in a particular beta and then complaining that another sugestion from the same post is bad is just wrong. Each sugestion get looked at individually.</p><p> </p><p>dpad as cStick has issues (but very useable in some games). tilt as dpad will also have issues. dpad as cStick will be added to some configs probably in a very different way that what what has been sugested here. tilt as dpad I dont know about yet.</p><p> </p><p>Making overly complex configs is something I am very opposed to. lets try and keep them simple.</p><p> </p><p>I disagree with the default config the right/left nunchuck tilt for L and R should be used with c held, in order to get rid of unneeded input during the game. I find I use tilt without thinking about it. Making it a shift would break the config for those games whare it is usefull. As many controls as possable should be available without shifting.</p><p> </p><p></p><p> </p><p> </p><p>Dropping grenades at you feet is unacceptable. I am aware of this. Their are also some fps games that require the full analog motion of the triggers. I dont want to take that functionallity away and break the config for those games. What we will probably end up with is a way to have booth.</p></blockquote><p></p>
[QUOTE="Howard, post: 5152343, member: 302322"] Home = Exit [B]This will not be changed[/B]. Even if their is a reason for doing it in wiimote + nunchuch when a user goes from using nunchuck to using a different controller if they press home expecting it to do something other than exit and it exits they will be "unhappy". Right now what I need is feed back about which is better "+ and -" or "1 and 2" being start and change layout with the other 2 buttons useable as playable buttons. It will be the same accross all nunchusk configurations. I had one tester email me their opinion because they didnt want to get beat up on by a vocal few that have a different opinion. You can ask questions but everyone is intitled to their own opinion. [B]Keep it nice[/B]. Weather it stay changed or goes back the way it was will determine what buttons are available for use in the configs. It needs to be decided before making other changes. The config sugestions presented here by testers are just that, their sugestions. Some may be great and get included. Some may be good and a modifyed version of it gets included and some may not get included at all. Complaining that a particular sugestion didnt get included in a particular beta and then complaining that another sugestion from the same post is bad is just wrong. Each sugestion get looked at individually. dpad as cStick has issues (but very useable in some games). tilt as dpad will also have issues. dpad as cStick will be added to some configs probably in a very different way that what what has been sugested here. tilt as dpad I dont know about yet. Making overly complex configs is something I am very opposed to. lets try and keep them simple. I disagree with the default config the right/left nunchuck tilt for L and R should be used with c held, in order to get rid of unneeded input during the game. I find I use tilt without thinking about it. Making it a shift would break the config for those games whare it is usefull. As many controls as possable should be available without shifting. Dropping grenades at you feet is unacceptable. I am aware of this. Their are also some fps games that require the full analog motion of the triggers. I dont want to take that functionallity away and break the config for those games. What we will probably end up with is a way to have booth. [/QUOTE]
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