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Nintendo: Where Do We Point the Finger of Blame?
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<blockquote data-quote="Foxi4" data-source="post: 4906055" data-attributes="member: 203855"><p>I personally think that the whole casual crowd simply moved on. The Wii sold great to the so-called <em>"family gamers"</em> who don't actually exist, <em>"casual gamers"</em> who now have smartphones to satitate all their minigame Bejeweled cross waggling cross screen-swiping needs and the <em>"healthy"</em> crowd who bought the Wii Fit. Most of those customers are irreversibly gone and targeting them now is pretty much pointless, all things considered.</p><p> </p><p>The 3D effect craze has died down and Nintendo reacted to it by releasing the cost-effective 2DS. I personally like to occasionally turn the 3D on, but it's not like it's the defining aspect of my gaming experience - it's a cool gimmick, but that's where the benefits end. Moreover, there's somewhere around 20% of people out there who can't even see it, not sure what the exact figure is, so those people probably don't want to pay extra for a feature that'll only make the screen blurry for them.</p><p> </p><p>As for the whole <em>"finger-pointing"</em> blame game, Nintendo's doing the traditional Japanese <em>"disgrace to famiry"</em> move where the executives take the blame for everything that happened and cut their own stomachs open with a kata--, I mean, they cut their own paychecks... wheras the truth of the matter is that the entire company is to blame - the research and development department failed to recognize contemporary trends and developed an underpowered machine with a tablet controller that's not really a tablet since you can't walk around with it, the marketing team marketed it poorly and the software development teams failed to utilize the strong points and the key selling points of the system in their software - it's a blunder all-around and pointing at each other doesn't help - the situation needs to be mended by means of co-operation of all departments. Sure, each company has a head and each department does as well, but what failed was the ecosystem, not one particular person.</p></blockquote><p></p>
[QUOTE="Foxi4, post: 4906055, member: 203855"] I personally think that the whole casual crowd simply moved on. The Wii sold great to the so-called [I]"family gamers"[/I] who don't actually exist, [I]"casual gamers"[/I] who now have smartphones to satitate all their minigame Bejeweled cross waggling cross screen-swiping needs and the [I]"healthy"[/I] crowd who bought the Wii Fit. Most of those customers are irreversibly gone and targeting them now is pretty much pointless, all things considered. The 3D effect craze has died down and Nintendo reacted to it by releasing the cost-effective 2DS. I personally like to occasionally turn the 3D on, but it's not like it's the defining aspect of my gaming experience - it's a cool gimmick, but that's where the benefits end. Moreover, there's somewhere around 20% of people out there who can't even see it, not sure what the exact figure is, so those people probably don't want to pay extra for a feature that'll only make the screen blurry for them. As for the whole [I]"finger-pointing"[/I] blame game, Nintendo's doing the traditional Japanese [I]"disgrace to famiry"[/I] move where the executives take the blame for everything that happened and cut their own stomachs open with a kata--, I mean, they cut their own paychecks... wheras the truth of the matter is that the entire company is to blame - the research and development department failed to recognize contemporary trends and developed an underpowered machine with a tablet controller that's not really a tablet since you can't walk around with it, the marketing team marketed it poorly and the software development teams failed to utilize the strong points and the key selling points of the system in their software - it's a blunder all-around and pointing at each other doesn't help - the situation needs to be mended by means of co-operation of all departments. Sure, each company has a head and each department does as well, but what failed was the ecosystem, not one particular person. [/QUOTE]
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