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Nintendo shuts down decade old fan game creation tool Pokemon Essentials
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<blockquote data-quote="RattletraPM" data-source="post: 8251278" data-attributes="member: 412124"><p>Alrighty, understood. This last post was very informative (and yeah, I admit I've misunderstood what you were saying about the emulator).</p><p>About Datel, well, <a href="https://hackmii.com/2010/02/lawsuit-coming-in-3-2-1/" target="_blank">this old post from the HackMii blog</a> also made me realize that Datel copied a lot more than I originally realized. And I really mean A LOT. The original ROM contains around 1.30 MB of code (I'm not taking into account free space left in the ROM) and if a NDS header is only around 1024 bytes big (max.), well, Datel has copied a grand total 912 Kb. That's around 70% of the entire game's data!</p><p></p><p>So, yeah. Maybe they won't complain about it in court because you can't boot that game and all but if they actually decide to prosecute one day, DMCA might have a field day with that one!</p></blockquote><p></p>
[QUOTE="RattletraPM, post: 8251278, member: 412124"] Alrighty, understood. This last post was very informative (and yeah, I admit I've misunderstood what you were saying about the emulator). About Datel, well, [URL='https://hackmii.com/2010/02/lawsuit-coming-in-3-2-1/']this old post from the HackMii blog[/URL] also made me realize that Datel copied a lot more than I originally realized. And I really mean A LOT. The original ROM contains around 1.30 MB of code (I'm not taking into account free space left in the ROM) and if a NDS header is only around 1024 bytes big (max.), well, Datel has copied a grand total 912 Kb. That's around 70% of the entire game's data! So, yeah. Maybe they won't complain about it in court because you can't boot that game and all but if they actually decide to prosecute one day, DMCA might have a field day with that one! [/QUOTE]
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