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Nintendo and Nvidia team up to bring Gamecube and Wii classics to the Shield TV in China
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<blockquote data-quote="Tom Bombadildo" data-source="post: 7726390" data-attributes="member: 187316"><p>That's irrelevant, PS1 emulation on Dreamcast is "easier" because both consoles were using similar RISC CPUs so most instructions didn't need to be emulated whatsoever. But even Bleemcast could barely play most games well, despite this similarity a lot of games didn't run well and it was plagued with bugs. </p><p></p><p>This is different, the Shield TV uses ARM cores which are generally weaker than x86, and emulating PPC requires much more work as it's a different architecture. The Shield TV has similar CPU benchmark scores as a low end AMD laptop APU, and ARM CPUs have just as low of IPC as older AMD CPUs did (which is one of the reasons AMD CPUs were garbage for PS2/GC/Wii emulation). </p><p></p><p></p><p>Nice, I figured it couldn't be emulated and GeForce Now made no sense in China, so it's good to see these are direct ports.</p></blockquote><p></p>
[QUOTE="Tom Bombadildo, post: 7726390, member: 187316"] That's irrelevant, PS1 emulation on Dreamcast is "easier" because both consoles were using similar RISC CPUs so most instructions didn't need to be emulated whatsoever. But even Bleemcast could barely play most games well, despite this similarity a lot of games didn't run well and it was plagued with bugs. This is different, the Shield TV uses ARM cores which are generally weaker than x86, and emulating PPC requires much more work as it's a different architecture. The Shield TV has similar CPU benchmark scores as a low end AMD laptop APU, and ARM CPUs have just as low of IPC as older AMD CPUs did (which is one of the reasons AMD CPUs were garbage for PS2/GC/Wii emulation). Nice, I figured it couldn't be emulated and GeForce Now made no sense in China, so it's good to see these are direct ports. [/QUOTE]
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