I'm trying edit a rom so classes are unlocked at the start of the game. So far, I've found an AR code that lets me do that. 5213C5A4 E5941008 0213DF38 EBFD1C64 0213DF50 EBFD1C5E D0000000 00000000 This edits the memory locations 0213DF38 and 0213DF50 with 32-bit values, and I confirm this work by editing them in manually using the Memory Viewer. However, is it possible to translate this editing into the source code of the rom? EDIT: Fortunately I have already found a workaround for this. There is a program called DSATM that converts AR codes into ARM.