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Nintendo GBA
M3 Perfect and Goomba Color
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<blockquote data-quote="DanTheManMS" data-source="post: 1056382" data-attributes="member: 82470"><p>I still think you should poke around in the Game Manager's folder in Program Files to find the Goomba emulator core and replace it with that of Goomba Color to see if it works. I don't see why it wouldn't, though of course you'd have to re-add all your GB/GBC files to your card via the Game Manager to see the effect.</p><p></p><p>Regardless, here's how you can inject your Lameboy save into Goomba Color's *.sav file.</p><p>1. Obtain your Lameboy save. Open the game in VBA and close it so VBA automatically trims it to the minimum size needed.</p><p>2. Rename the save from *.sav to *.dmp</p><p>3. Open your Goomba Color compilation in VBA (either the one made by the Game Manager or one made with the Goomba Frontend should work) and start the game you wish to inject the save file into. It's alright if there's only one game to choose from.</p><p>4. Go to Tools - Memory Viewer</p><p>5. Click the Load button, then select your *.dmp file. For the address, use 02038000. The size will be grayed out but should be no larger than 8000 (hex for 32 KB).</p><p>6. Close out of the memory viewer and press L+R to open the Goomba Color menu, which automatically updates the *.sav file with your injected SRAM save.</p><p>7. Restart the game (or VBA entirely to be sure) and see if it worked.</p><p></p><p>From there, you'll need to turn Goomba Color's *.sav save file into an M3's *.dat file somehow. This I cannot help you with.</p><p></p><p>Instructions adapted from <a href="http://wiki.pocketheaven.com/How_to_exchange_SRAM_between_the_GBA_emulators_and_PC" target="_blank">http://wiki.pocketheaven.com/How_to_exchan...mulators_and_PC</a> with additional comments based on my own observations. VBA saves and Lameboy saves are interchangeable here.</p></blockquote><p></p>
[QUOTE="DanTheManMS, post: 1056382, member: 82470"] I still think you should poke around in the Game Manager's folder in Program Files to find the Goomba emulator core and replace it with that of Goomba Color to see if it works. I don't see why it wouldn't, though of course you'd have to re-add all your GB/GBC files to your card via the Game Manager to see the effect. Regardless, here's how you can inject your Lameboy save into Goomba Color's *.sav file. 1. Obtain your Lameboy save. Open the game in VBA and close it so VBA automatically trims it to the minimum size needed. 2. Rename the save from *.sav to *.dmp 3. Open your Goomba Color compilation in VBA (either the one made by the Game Manager or one made with the Goomba Frontend should work) and start the game you wish to inject the save file into. It's alright if there's only one game to choose from. 4. Go to Tools - Memory Viewer 5. Click the Load button, then select your *.dmp file. For the address, use 02038000. The size will be grayed out but should be no larger than 8000 (hex for 32 KB). 6. Close out of the memory viewer and press L+R to open the Goomba Color menu, which automatically updates the *.sav file with your injected SRAM save. 7. Restart the game (or VBA entirely to be sure) and see if it worked. From there, you'll need to turn Goomba Color's *.sav save file into an M3's *.dat file somehow. This I cannot help you with. Instructions adapted from [url=http://wiki.pocketheaven.com/How_to_exchange_SRAM_between_the_GBA_emulators_and_PC]http://wiki.pocketheaven.com/How_to_exchan...mulators_and_PC[/url] with additional comments based on my own observations. VBA saves and Lameboy saves are interchangeable here. [/QUOTE]
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Still a better musical cartoon than Hazbin Hotel fr
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Xdqwerty
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@BakerMan
, i heard hazbin hotel and helluva boss are shit
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SylverReZ
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@Xdqwerty
, Just the fanbase is toxic. The pilot was quite good.
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BakerMan
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@Xdqwerty
my point exactly
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BakerMan
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nah fr there some bangers in the donkey kong cartoon
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BakerMan
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Xdqwerty
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@SylverReZ
, although im not the main demographic and i heard is quite a lot more obscene and nsfw compared to other adult shows
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BakerMan
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btw i feel this a good time to remind you guys that sea of thieves was made by rare, who also made DKC1-3 and DK64, alongside banjo kazooie and conker's bad fur day
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Xdqwerty
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https://www.youtube.com/watch?v=k9FS3ZIO73E
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good night
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Good morning!
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https://twitter.com/NintendoAmerica/status/1788375084886892947
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look, a multibillion dollar company can't pay for twitter API
+1
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so sad
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Not a huge loss? Lol
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NinStar
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someone is saying ultimate nes remix didn't had less games, it makes my brain hurts
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The Real Jdbye
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well it had more games than either of the individual nes remixes
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The Real Jdbye
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and it had all the good ones
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The Real Jdbye
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like who the fuck cares about NES Golf
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there a bunch of good games missing, one of them (which makes a lot of sense for this type of game) was wario woods
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whoever made flog cared about NES golf
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i brung that up because i remembered it randomly and it has become my hyperfixation
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nes remix 1 had the bad one, nes remix 2 had the good one
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