Hacking Luma v5.5 crashes when loading Smash Bros.

Francisco Villa

Member
Newcomer
Joined
Dec 13, 2015
Messages
13
Reaction score
2
Trophies
0
XP
108
Country
Mexico
I just updated Luma3DS a couple days ago and from that moment on I can't play Smash Bros. or DS games. When I start Smash it looks like if it was loading the game as usual, but after 15-20 seconds it returns to the main menu with an error message and reboots the console, and DS games just get stuck in a black screen. I'm really desesperate, please help! I got a O3DS with Arm9LH in 11.0.0-33.
 
I just updated Luma3DS a couple days ago and from that moment on I can't play Smash Bros. or DS games. When I start Smash it looks like if it was loading the game as usual, but after 15-20 seconds it returns to the main menu with an error message and reboots the console, and DS games just get stuck in a black screen. I'm really desesperate, please help! I got a O3DS with Arm9LH in 11.0.0-33.
Make sure you don't have CPU clocking options ON. Turn them OFF. I'm not sure, though, but I had a problem when turning those on in my O3DS some time ago.
 
The CPU clocking is for new 3DS only, and makes the console run smoother with the extra horsepower under the hood.
I'm assuming you are using a bootmanager or BootAnim9. Having Luma3DS as the default arm9loaderhax.bin will fix this, although you can try using the pathchanger tool.
 
I just updated Luma3DS a couple days ago and from that moment on I can't play Smash Bros. or DS games. When I start Smash it looks like if it was loading the game as usual, but after 15-20 seconds it returns to the main menu with an error message and reboots the console, and DS games just get stuck in a black screen. I'm really desesperate, please help! I got a O3DS with Arm9LH in 11.0.0-33.
hmm.... are u using bootanim9? Because on luma 3ds, the wiki states that some games that use ext data (like smash 3ds) and ds games wont work if you don't redirect it using python or pathchanger.
 
The CPU clocking is for new 3DS only, and makes the console run smoother with the extra horsepower under the hood.
I'm assuming you are using a bootmanager or BootAnim9. Having Luma3DS as the default arm9loaderhax.bin will fix this, although you can try using the pathchanger tool.
Using CPU clocking on my N3DS made games that already used it (Hyrule Warriors 3D for example) to run worse. So, I have to turn it off and on when I want to play different games.

Anyway, I don't really know what his problem could be. Probably what @ThePanchamBros said.
 
hmm.... are u using bootanim9? Because on luma 3ds, the wiki states that some games that use ext data (like smash 3ds) and ds games wont work if you don't redirect it using python or pathchanger.
Yes, I'm using animboot9 and used patchchanger, but still the same.

Sounds like what ThePanchamBros said. More detailed info can be found on the wiki on fixing it.
Links: https://github.com/AuroraWright/Lum...iwaresmash-brosmonster-hunter-4-fail-to-start
https://github.com/AuroraWright/Lum...ng-luma3ds-work-with-an-external-boot-manager

However, the latest release of BootAnim9 should have a patch for path-changing on it's own when using Luma3DS.
I tried with the last release and got the same problem.
 
Using CPU clocking on my N3DS made games that already used it (Hyrule Warriors 3D for example) to run worse. So, I have to turn it off and on when I want to play different games.

Anyway, I don't really know what his problem could be. Probably what @ThePanchamBros said.
I can happily say I have had no problems with the clockspeed.
 
  • Like
Reactions: Olmectron

Site & Scene News

Popular threads in this forum