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Linux overtakes MacOS as the 2nd most used OS for gaming thanks to the Steam Deck
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<blockquote data-quote="AkikoKumagara" data-source="post: 10219268" data-attributes="member: 410237"><p>If you're emulating a Windows environment and running Steam inside of it, you are running Steam on Windows. There's no misleading data, this is how emulation and virtualization work. Now, WINE isn't <em>technically</em> an emulator, but it's the easiest way to explain it. There's nothing being done to deliberately sabotage any data, it would be the exact same on any other platform using WINE, too. Valve has gone out of their way to integrate their own WINE fork, Proton, into Steam's NATIVE LINUX CLIENT, so you're not running Window's Steam client but still can access Proton per-game. Something similar could be achieved on macOS IF Apple decides to play ball with that idea. I'm just saying the same thing over and over in different ways but it's the only way to answer your willful ignorance.</p></blockquote><p></p>
[QUOTE="AkikoKumagara, post: 10219268, member: 410237"] If you're emulating a Windows environment and running Steam inside of it, you are running Steam on Windows. There's no misleading data, this is how emulation and virtualization work. Now, WINE isn't [I]technically[/I] an emulator, but it's the easiest way to explain it. There's nothing being done to deliberately sabotage any data, it would be the exact same on any other platform using WINE, too. Valve has gone out of their way to integrate their own WINE fork, Proton, into Steam's NATIVE LINUX CLIENT, so you're not running Window's Steam client but still can access Proton per-game. Something similar could be achieved on macOS IF Apple decides to play ball with that idea. I'm just saying the same thing over and over in different ways but it's the only way to answer your willful ignorance. [/QUOTE]
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