Is it possible to make /3dsbrowserhax with a local server?

Discussion in '3DS - Homebrew Development and Emulators' started by Enlapse, Nov 16, 2016.

  1. Enlapse
    OP

    Enlapse GBAtemp Regular

    Member
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    Dec 21, 2014
    Good evening, guys!

    Well, I was wondering and looking if it was possible to make browserhax possible locally since the YLS8 is always down (at least for me). I searched over the internet for a tutorial and: Or I'm not searching correctly, or there are any tutorials.

    I found these (https://github.com/yellows8/browserhax_site AND https://github.com/yellows8/3ds_browserhax_common) links and I managed to make the browserhax_site locally on linux (lubuntu 16.04) but for the moment and until later today I won't be able to test if it works with a 3DS, but what I was wondering is why I don't have "browserhax_auto.php" or if it's needed or something.

    If anybody knows anything, please, tell me. I will try later on, though.

    Thank you very much guys.
     
  2. evandixon

    evandixon PMD Researcher

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    May 29, 2009
    United States
    This is precisely why I haven't set up a mirror: there's too much setup involved.

    I think browserhax_auto.php should simply contain "<?php include("3dsbrowserhax.php");", from the browserhax_site repo, but I'm not sure. It looks like one would need to copy the files from both repos into the same directory, but I remember that there was something else to do, but not what it was. My information may be a little dated since last time I checked, all the mtheall domain references were hard coded and needed to be manually fixed, while now it's set by environment variable.
     
  3. Enlapse
    OP

    Enlapse GBAtemp Regular

    Member
    169
    59
    Dec 21, 2014
    I have found a mirror that actually works and it doesn't seem to get down. Here it is if you're interested: http://browserhax.dahou.se/
    Thank you anyways for the help!