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<blockquote data-quote="Dack" data-source="post: 2345407" data-attributes="member: 97817"><p>If you have a disc with 4 or more partitions then the Wii will refuse to read it anyways - it's a problem I encountered when I did the multidisc.</p><p></p><p>However......</p><p></p><p>The standard code included in the libwfs does not handle the second partition table (or third and fourth) - this means the VC games on SSBB are not seen for example. There doesn't seem to be limits on those tables.</p><p></p><p>You also need the u64 as for a Wii disc the stored values need to be multiplied by 4 to get actual - taking you over the 32 bit limit.</p></blockquote><p></p>
[QUOTE="Dack, post: 2345407, member: 97817"] If you have a disc with 4 or more partitions then the Wii will refuse to read it anyways - it's a problem I encountered when I did the multidisc. However...... The standard code included in the libwfs does not handle the second partition table (or third and fourth) - this means the VC games on SSBB are not seen for example. There doesn't seem to be limits on those tables. You also need the u64 as for a Wii disc the stored values need to be multiplied by 4 to get actual - taking you over the 32 bit limit. [/QUOTE]
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mhmm, mhmm... Most important for me, in that case, would be silent, power efficient, and form factor.
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That's at least why I want to get it
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Oh nice
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