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How to UNDUB WII games
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<blockquote data-quote="TempusC" data-source="post: 2502240" data-attributes="member: 55611"><p>It's as stated above. Undubbing is usually as simple as taking all the sound and movie files from the Japanese game and replacing them in the US or EU versions. Rather than WiiScrubber alone, you'll have better success if you extract all files with WiiScrubber and then put it into a new partition after replacing the files on your HD, using partition builder 1.1 or 1.2. You can then use WiiScrubber to put it back into an ISO.</p><p></p><p>Sound files are often in .brstm, .brsar, or .dsp formats. Sometimes you'll just get generic extensions, though. Movie file also contain sound (usually), and are often in .thp or .bnk format, but can vary as well. Always test you undub extensively - timing events may rely upon audio. Be especially careful about swapping brsar or other sound effects files. Depending on the complexity of the game, you may be required to do more complicated hacks for a successful undub. This requires a hex editor and a strong aptitude for logic problems and cryptograms, as well as a basic understanding of how structs work in C/C++. Further hacking can be accomplished through knowledge of PPC ASM, but I'm assuming you're still struggling with "Strong aptitude for logic" if you're asking for help here on swapping Audio files.</p><p></p><p></p><p>If you post a complete file tree in a spoiler box, people may be able to point out more.</p></blockquote><p></p>
[QUOTE="TempusC, post: 2502240, member: 55611"] It's as stated above. Undubbing is usually as simple as taking all the sound and movie files from the Japanese game and replacing them in the US or EU versions. Rather than WiiScrubber alone, you'll have better success if you extract all files with WiiScrubber and then put it into a new partition after replacing the files on your HD, using partition builder 1.1 or 1.2. You can then use WiiScrubber to put it back into an ISO. Sound files are often in .brstm, .brsar, or .dsp formats. Sometimes you'll just get generic extensions, though. Movie file also contain sound (usually), and are often in .thp or .bnk format, but can vary as well. Always test you undub extensively - timing events may rely upon audio. Be especially careful about swapping brsar or other sound effects files. Depending on the complexity of the game, you may be required to do more complicated hacks for a successful undub. This requires a hex editor and a strong aptitude for logic problems and cryptograms, as well as a basic understanding of how structs work in C/C++. Further hacking can be accomplished through knowledge of PPC ASM, but I'm assuming you're still struggling with "Strong aptitude for logic" if you're asking for help here on swapping Audio files. If you post a complete file tree in a spoiler box, people may be able to point out more. [/QUOTE]
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