How Do I open .binu8 files

We got it working and it seems everything is fine now. Attempted to translate and playthrough 01_01 to a point I was alone happy with however it took an hour and a half for just that alone so if It is quite time consuming. I don't think I'm good enough to attempt the full thing without it being scuffed but I'm going to try get a translator friend to look over it to see if I made much mistakes. Thanks for all the help figuring it all out.
 
We got it working and it seems everything is fine now. Attempted to translate and playthrough 01_01 to a point I was alone happy with however it took an hour and a half for just that alone so if It is quite time consuming. I don't think I'm good enough to attempt the full thing without it being scuffed but I'm going to try get a translator friend to look over it to see if I made much mistakes. Thanks for all the help figuring it all out.
how did you do it? i have a VN game called Sengoku † Koihime ~Otome Kenran ☆ Sengoku Emaki~ that also has both a .binu8 for scripts and .datu8 files for configs.
 
how did you do it? i have a VN game called Sengoku † Koihime ~Otome Kenran ☆ Sengoku Emaki~ that also has both a .binu8 for scripts and .datu8 files for configs.
https://github.com/koukdw/Aquarium_tools

Follow the instructions.

You'll get a text file that you can edit. Blank dot is the original line, White dot is the line you should change.
Once you've made your modification you run the import script which if you setup your folder correctly will output new binu8 files with your modifications.

Don't modify stuff that look like files names (stuff that doesn't look like dialogue or names as well).
 
  • Like
Reactions: Impossible_Igntiz
https://github.com/koukdw/Aquarium_tools

Follow the instructions.

You'll get a text file that you can edit. Blank dot is the original line, White dot is the line you should change.
Once you've made your modification you run the import script which if you setup your folder correctly will output new binu8 files with your modifications.

Don't modify stuff that look like files names (stuff that doesn't look like dialogue or names as well).
Thank you very much!
 
https://github.com/koukdw/Aquarium_tools

Follow the instructions.

You'll get a text file that you can edit. Blank dot is the original line, White dot is the line you should change.
Once you've made your modification you run the import script which if you setup your folder correctly will output new binu8 files with your modifications.

Don't modify stuff that look like files names (stuff that doesn't look like dialogue or names as well).
Does this not support .binu8 files from all games? I tried it with the script for 黄昏に潜む梟と、明け方の昴 but it didn't work.
 

Site & Scene News

Popular threads in this forum