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Nintendo 3DS
[GB(C)] Injection with the New Generation of VC
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<blockquote data-quote="MrCheeze" data-source="post: 6113538" data-attributes="member: 349172"><p>Looks to me like it would be quite easy to figure out what the effect of these patches are. The vast majority looks to be changes to move animations, to remove flashing, as usual for VC rereleases. And the remainder seems to be just simple hex edits to the rom and cheat codes applied to ram values, which can be tested on emulator and/or compared to the game's disassembly.</p><p></p><p>Judging by the labels, it seems like most, maybe even all, of the remaining patches are related to the networking support. One of which, incidentally, is a single string changed from "The link has been closed because of inactivity. Please contact your friend and come again!" to just "Please come again!"</p><p></p><p>Although Yellow is known to have a couple other changes that don't directly relate to move animations or networking, but I haven't seen it's patch file.</p></blockquote><p></p>
[QUOTE="MrCheeze, post: 6113538, member: 349172"] Looks to me like it would be quite easy to figure out what the effect of these patches are. The vast majority looks to be changes to move animations, to remove flashing, as usual for VC rereleases. And the remainder seems to be just simple hex edits to the rom and cheat codes applied to ram values, which can be tested on emulator and/or compared to the game's disassembly. Judging by the labels, it seems like most, maybe even all, of the remaining patches are related to the networking support. One of which, incidentally, is a single string changed from "The link has been closed because of inactivity. Please contact your friend and come again!" to just "Please come again!" Although Yellow is known to have a couple other changes that don't directly relate to move animations or networking, but I haven't seen it's patch file. [/QUOTE]
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