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Nintendo DS
[DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement
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<blockquote data-quote="RocketRobz" data-source="post: 9094558" data-attributes="member: 263852"><p><a href="https://github.com/DS-Homebrew/TWiLightMenu/releases/tag/v15.2.0" target="_blank"><span style="font-size: 18px">v15.2.0</span></a></p><p></p><p>Check <a href="https://github.com/DS-Homebrew/TWiLightMenu/wiki/How-to-update-TWiLight-Menu" target="_blank">here</a> on how to update TWiLight Menu++.</p><p></p><p><strong>What's new?</strong></p><ul> <li data-xf-list-type="ul">The Original R4 can now autoboot into TWiLight Menu++ using WoodR4 (credits to [USER=382749]@maorninja[/USER] & [USER=494739]@Pk11[/USER])!</li> <li data-xf-list-type="ul">You can now use the flashcard firmware (WoodR4) instead of B4DS, to run games on the Original R4 with increased compatibility!<br /> New steps are at the bottom of <a href="https://github.com/DS-Homebrew/TWiLightMenu/wiki/How-to-install-or-reinstall-TWiLight-Menu#flashcard-instructions" target="_blank">this</a> page.</li> <li data-xf-list-type="ul">The GUI frame rate can now be changed. You can set it between 60FPS and 20FPS.</li> <li data-xf-list-type="ul">PC-Engine/TurboGrafx-16 ROMs (.pce) are now launchable, using NitroGrafx!<br /> After launching the ROM, you'll have to launch it again, due to how the emulator works.</li> </ul><p><strong>Improvements</strong></p><ul> <li data-xf-list-type="ul">([USER=494739]@Pk11[/USER]) <strong>DSi, 3DS, Saturn, and HBL themes:</strong> Font rendering has improved!</li> <li data-xf-list-type="ul">The <em>RocketRobz</em> logo in the TWiLight Menu++ splash screen has been updated!</li> <li data-xf-list-type="ul">ARM9 will launch the .nds/.srldr file if the Memory Expansion Pak is found.<br /> Works around a bug, where certain flashcard DLDI drivers dislike being run on ARM7.<br /> If that's the case for your flashcard, you cannot run retail games using B4DS.</li> <li data-xf-list-type="ul"><strong>3DS theme:</strong> To save CPU cycles, the 3D cubes are no longer interlaced, and play progressively at 25FPS (originally 50FPS, when interlaced).</li> </ul><p><strong>Bug fixes</strong></p><ul> <li data-xf-list-type="ul">Unlaunch and other homebrew that depended on IPC/FIFO is now able to be launched.</li> <li data-xf-list-type="ul">Blank boxes are no longer launchable via tapping.</li> </ul></blockquote><p></p>
[QUOTE="RocketRobz, post: 9094558, member: 263852"] [URL='https://github.com/DS-Homebrew/TWiLightMenu/releases/tag/v15.2.0'][SIZE=5]v15.2.0[/SIZE][/URL] Check [URL='https://github.com/DS-Homebrew/TWiLightMenu/wiki/How-to-update-TWiLight-Menu']here[/URL] on how to update TWiLight Menu++. [B]What's new?[/B] [LIST] [*]The Original R4 can now autoboot into TWiLight Menu++ using WoodR4 (credits to [USER=382749]@maorninja[/USER] & [USER=494739]@Pk11[/USER])! [*]You can now use the flashcard firmware (WoodR4) instead of B4DS, to run games on the Original R4 with increased compatibility! New steps are at the bottom of [URL='https://github.com/DS-Homebrew/TWiLightMenu/wiki/How-to-install-or-reinstall-TWiLight-Menu#flashcard-instructions']this[/URL] page. [*]The GUI frame rate can now be changed. You can set it between 60FPS and 20FPS. [*]PC-Engine/TurboGrafx-16 ROMs (.pce) are now launchable, using NitroGrafx! After launching the ROM, you'll have to launch it again, due to how the emulator works. [/LIST] [B]Improvements[/B] [LIST] [*]([USER=494739]@Pk11[/USER]) [B]DSi, 3DS, Saturn, and HBL themes:[/B] Font rendering has improved! [*]The [I]RocketRobz[/I] logo in the TWiLight Menu++ splash screen has been updated! [*]ARM9 will launch the .nds/.srldr file if the Memory Expansion Pak is found. Works around a bug, where certain flashcard DLDI drivers dislike being run on ARM7. If that's the case for your flashcard, you cannot run retail games using B4DS. [*][B]3DS theme:[/B] To save CPU cycles, the 3D cubes are no longer interlaced, and play progressively at 25FPS (originally 50FPS, when interlaced). [/LIST] [B]Bug fixes[/B] [LIST] [*]Unlaunch and other homebrew that depended on IPC/FIFO is now able to be launched. [*]Blank boxes are no longer launchable via tapping. [/LIST] [/QUOTE]
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