D
Deleted User
Guest
Wolfenstein 3D render loop in pure hardware! No CPU, no instruction pointer, no opcodes, only wires and flip-flops. Here runs on a Mojo V3 board (Xilinx Spartan 6) + SDRAM. Reading @fabynou black books while learning about #FPGA could only lead to this ;-)
— Sylvain Lefebvre (@sylefeb) April 27, 2020
(1/n) pic.twitter.com/k70Nz5t3Iz
Graphics researcher Sylvain Lefebvre has been experimenting lately with porting the Wolfenstein 3D and Doom renderers to hardware.
No CPU, no instruction pointer, no opcodes etc.





