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<blockquote data-quote="Obveron" data-source="post: 5157718" data-attributes="member: 257345"><p>Pretty lame explanation if you ask me. Borderlands has been open world and splitscreen on old hardware. The graphics aren't more complicated if your characters are separated, the GPU still has minimal more work to do with 2 player splitscreen (particularly because the resolution is halfed per player). Also some visual assets can be scaled back to improve performance if necessary. The CPU needs to keep track of two player's inputs, locations and such. Not a big deal.</p><p>The reason that there is no splitscreen is lack of interest on the developers as it would take a great deal of coding to build a splitscreen UI and coordinating the various open world interactions possible across two players. They would need to build the game from ground up while making the necessary splitscreen considerations to make it work. This is a development time issue, not a performance issue. I'm sure it could look as beautiful with splitscreen. The developers don't put in the extra work for a feature they think is not popular amongst consumers.</p><p>That is why I'm outspoken about my desire for splitscreen. It's an essential feature to me and I have very little interest in console games that don't offer local multiplayer/co-op. I know I'm not alone, and I wish others would be more outspoken about it. As it stands devs don't care about splitscreen anymore.</p></blockquote><p></p>
[QUOTE="Obveron, post: 5157718, member: 257345"] Pretty lame explanation if you ask me. Borderlands has been open world and splitscreen on old hardware. The graphics aren't more complicated if your characters are separated, the GPU still has minimal more work to do with 2 player splitscreen (particularly because the resolution is halfed per player). Also some visual assets can be scaled back to improve performance if necessary. The CPU needs to keep track of two player's inputs, locations and such. Not a big deal. The reason that there is no splitscreen is lack of interest on the developers as it would take a great deal of coding to build a splitscreen UI and coordinating the various open world interactions possible across two players. They would need to build the game from ground up while making the necessary splitscreen considerations to make it work. This is a development time issue, not a performance issue. I'm sure it could look as beautiful with splitscreen. The developers don't put in the extra work for a feature they think is not popular amongst consumers. That is why I'm outspoken about my desire for splitscreen. It's an essential feature to me and I have very little interest in console games that don't offer local multiplayer/co-op. I know I'm not alone, and I wish others would be more outspoken about it. As it stands devs don't care about splitscreen anymore. [/QUOTE]
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, i see you are obsessed with retro stuff
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I was from the get-go when I joined lol.
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Means from the beginning, so what I said here, was that I was into retro stuff from the beginning when and before I joined.
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I had a PS1, PS2, Wii, and many more that takes longer to list without scowering through my stuff, just to name a few.
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And yea I had a PS2 and a 3ds too but you know what happenned to them
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, What happened?
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, both broke, and my PS2 was sent to be repaired but we never got it back
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