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Nintendo 3DS
Backup game saves before modding 2DS XL
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<blockquote data-quote="KleinesSinchen" data-source="post: 9802997" data-attributes="member: 445180"><p>Hopefully you realize that factory reset aka "Format System Memory" is VERY destructive by definition and <strong>a step to avoid when caring about data</strong>. There is no point in creating a dummy NNID. Purchased content is tied to the previous "real" NNID (and can only be re-downloaded when linking the same account again after formatting).</p><p></p><p>Just in case: To move the old NNID to another console there is the official transfer tool.</p><p>===========</p><p></p><p></p><p>As for the question how to backup saves before modding:</p><p>I don't think it is a good idea, but it is doable.</p><p></p><p>This is harder than simply backing up after modding (Checkpoint/JKSM).</p><p>The problem with DRM infected devices like gaming consoles is that the end user does not have full access to the system by design (similar with smartphones but this goes off-topic). The consoles are designed in a way that gaining access to the decrypted saves is not intended (normally justified with something like "anti-cheat" or whatever pseudo-argument).</p><p>To get around those artificial hurdles, we normally have to gain full access first. However, in the case of the 3DS, backing up or decrypting saves is possible before modding by retrieving the KeyY part of <span style="font-family: 'courier new'">movable.sed</span>. This can be either done with the bruteforce (Seedminer) or by using ntrboot for starting GodMode9. Note that this way of backing up the saves is significantly more work, more complex and error-prone... and not beginner friendly.</p><p></p><p>My recommendation is backing up the console SD now (SDs go bad for no reason all the time) and simply following 3ds.hacks.guide</p><p></p><p>In any case:</p><p></p><p><strong>Good luck and have fun!</strong></p></blockquote><p></p>
[QUOTE="KleinesSinchen, post: 9802997, member: 445180"] Hopefully you realize that factory reset aka "Format System Memory" is VERY destructive by definition and [B]a step to avoid when caring about data[/B]. There is no point in creating a dummy NNID. Purchased content is tied to the previous "real" NNID (and can only be re-downloaded when linking the same account again after formatting). Just in case: To move the old NNID to another console there is the official transfer tool. =========== As for the question how to backup saves before modding: I don't think it is a good idea, but it is doable. This is harder than simply backing up after modding (Checkpoint/JKSM). The problem with DRM infected devices like gaming consoles is that the end user does not have full access to the system by design (similar with smartphones but this goes off-topic). The consoles are designed in a way that gaining access to the decrypted saves is not intended (normally justified with something like "anti-cheat" or whatever pseudo-argument). To get around those artificial hurdles, we normally have to gain full access first. However, in the case of the 3DS, backing up or decrypting saves is possible before modding by retrieving the KeyY part of [FONT=courier new]movable.sed[/FONT]. This can be either done with the bruteforce (Seedminer) or by using ntrboot for starting GodMode9. Note that this way of backing up the saves is significantly more work, more complex and error-prone... and not beginner friendly. My recommendation is backing up the console SD now (SDs go bad for no reason all the time) and simply following 3ds.hacks.guide In any case: [B]Good luck and have fun![/B] [/QUOTE]
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The steak one is amazing
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Damn near $20 so fuck them
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