http://www.ace3ds.com/ace-3ds-pro-product.html
I for one love the idea of a DS cart in the same package as a cassetter like the Gateway 3ds is. The switch is a neat idea. I wonder why that switch can't be software driven tho. Anyway, it seems the concept is proven so now I wonder if anyone actually HAS either of these capable of playing 3DS imaged games devices. I know Gateway is due out like this month, and there are sites letting one pay for them either as a pre-order or as an order but with dubious shipping times. I've even seen at least one site allowing one to purchase the ACE3DS Pro for like $95 claiming it'll ship in 24 hours.
Now what worries me about the ACE3DS Pro is the ACE3DS Plus doesn't even work on 3DS's with firmware 6+ and we already know Gateway doesn't. SuperCard and others already have their DS carts working fine on the 6+ firmwares so that doesn't bode well for the ACE3DS's longevity. It's only a matter of time before Nintendo releases games that require updates like they did on the Wii -- a particularly devastating move for the current method of getting 3DS games working. Until the great hackers of this scene can complete the reverse engineering of the entire OS on the 3DS, or at least decode the games that ever are requiring a particular update, those newer games (which will likely be the must have's that have been announced for xmas, like the redux Zelda) will be unplayable backups.
What EXCITES me about the ACE3DS Pro is that SuperCard can do the same damned thing! Everyone says it'd be a new card than the DSTwo since the Gateway 3ds MUST be vastly different. BUT doesn't it make sense that the way the DSTwo presents itself to the 3ds running firmware 6+ AS IF it's a legit game can be leveraged as a means to bypass directly to an image saved in a particular folder on the microSD card, the exact way ACE3DS Pro does it? And can't it be a software switch? Like IF the image exists in a folder named 3DS then THAT'S what it boots to and presents to the 3ds? Then it's only a matter of moving, or better yet softlinking (like ln -s in linux) an image stored elsewhere on the microSD and a nifty little plugin coded on the DSTwo allowing you to switch games (which performs the move or better yet softlink command). Of course the cart will ALWAYS be presenting itself to the 3ds as the last game chosen, but perhaps a failsafe can be put in that resets that folder (either moves back or better yet deletes the softlink) after 10 boots or something. This would be a bit annoying but that number could be customized in that little plugin interface I mentioned -- set to 0 if you ALWAYS want it to boot to that image, forcing you to use a PC or something else to remove it.
OR HECK, forget ALL of that and make the switch a button press on the 3DS! If the game is started and the R and L buttons are pressed, have it reset and reboot the card back to the DSTwo OS!
Either way this would make possible MULTIPLE 3DS images existing on the microSD card with a method to switch between them. Exciting stuff.
I for one love the idea of a DS cart in the same package as a cassetter like the Gateway 3ds is. The switch is a neat idea. I wonder why that switch can't be software driven tho. Anyway, it seems the concept is proven so now I wonder if anyone actually HAS either of these capable of playing 3DS imaged games devices. I know Gateway is due out like this month, and there are sites letting one pay for them either as a pre-order or as an order but with dubious shipping times. I've even seen at least one site allowing one to purchase the ACE3DS Pro for like $95 claiming it'll ship in 24 hours.
Now what worries me about the ACE3DS Pro is the ACE3DS Plus doesn't even work on 3DS's with firmware 6+ and we already know Gateway doesn't. SuperCard and others already have their DS carts working fine on the 6+ firmwares so that doesn't bode well for the ACE3DS's longevity. It's only a matter of time before Nintendo releases games that require updates like they did on the Wii -- a particularly devastating move for the current method of getting 3DS games working. Until the great hackers of this scene can complete the reverse engineering of the entire OS on the 3DS, or at least decode the games that ever are requiring a particular update, those newer games (which will likely be the must have's that have been announced for xmas, like the redux Zelda) will be unplayable backups.
What EXCITES me about the ACE3DS Pro is that SuperCard can do the same damned thing! Everyone says it'd be a new card than the DSTwo since the Gateway 3ds MUST be vastly different. BUT doesn't it make sense that the way the DSTwo presents itself to the 3ds running firmware 6+ AS IF it's a legit game can be leveraged as a means to bypass directly to an image saved in a particular folder on the microSD card, the exact way ACE3DS Pro does it? And can't it be a software switch? Like IF the image exists in a folder named 3DS then THAT'S what it boots to and presents to the 3ds? Then it's only a matter of moving, or better yet softlinking (like ln -s in linux) an image stored elsewhere on the microSD and a nifty little plugin coded on the DSTwo allowing you to switch games (which performs the move or better yet softlink command). Of course the cart will ALWAYS be presenting itself to the 3ds as the last game chosen, but perhaps a failsafe can be put in that resets that folder (either moves back or better yet deletes the softlink) after 10 boots or something. This would be a bit annoying but that number could be customized in that little plugin interface I mentioned -- set to 0 if you ALWAYS want it to boot to that image, forcing you to use a PC or something else to remove it.
OR HECK, forget ALL of that and make the switch a button press on the 3DS! If the game is started and the R and L buttons are pressed, have it reset and reboot the card back to the DSTwo OS!
Either way this would make possible MULTIPLE 3DS images existing on the microSD card with a method to switch between them. Exciting stuff.