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A dumped prototype of the cancelled Castlevania: Resurrection for the Dreamcast has appeared online
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<blockquote data-quote="Silent_Gunner" data-source="post: 9460134" data-attributes="member: 414976"><p>Yare yare daze...</p><p></p><p>I'm in agreement with HylianBran in that the game looks unimpressive, but mainly because I've played a little bit of the N64 Castlevania game, saw the screenshots of this game back on Castlevania Dungeon back in the day, and based on what I saw then, and what I've seen from the vids posted here, this game would've only thrown more cement on Konami's inability to make a 3D Castlevania game themselves that could impress in the way Devil May Cry 1 did back in the day, a game that, if you were to swap music out for Castlevania music, it wouldn't look too out of place.</p><p></p><p>As for the DC being subpar, I think your inability to put together a statement that reads like a well-informed statement written in proper English is hurting your ability to express yourself better, because the Dreamcast, as a whole, is more powerful than the N64 and PS1. Let me put it like this: did either of those two systems get ports of Quake III Arena or Unreal Tournament 99 that actually released, because I know Unreal 1 was apparently in development to some extent on the PS1 back in the day, but it never released, probably because porting down to the system by that point would have been like making an entirely different game.</p><p></p><p>Also, betas != alphas. To me, this game is more of an alpha; they planned to have not just Sonia as a playable character, but a new Belmont named Victor. And considering how early this game looks, animates, sounds (just a generic loop?), and functions, I'd say that this game didn't make it too far in development. Look at Resident Evil 1.5: clearly, the game has a lot of basic functions working to the point where you can at least play the game. Finish it? No, but it's much further along in development than this build of an otherwise forgotten little blurb in a magazine was.</p><p></p><p>Dinosaur Planet originally had nothing to do with Star Fox.</p><p></p><p>There's tech demos for various systems that are used for all kinds of things in their time frame. Just because you can "port" something to a system doesn't mean you always should, and that even if one does something super impressive like with the GBC port of RE1, who's to say it'd sell? Granted, I'd have taken that over whatever was going on with Resident Evil Gaiden, but still.</p><p></p><p></p><p>Learn to write better. Unless you're lying, you live in the US of A, so either you weren't paying attention in English class, or your English teacher/education sucked, because you're having problems communicating your points when you write weirdly worded statements like, "another one that cant read, mostly its games (multi platform) were subpar to current gen, meaning the gameplay style was the same, meaning games like castlevania..... this is how it was back then." would be getting red marks by any one who's rigorously peer reviewing your papers. </p><p></p><p>Lack of capitalization, not really explaining your points, and frankly, accusing others of not being able to accurately comprehend statements that aren't even written out very well. There's people who live in nations on this forum where English isn't their first language, but they can put together better statements and sentences in something closer to proper English than you can!</p></blockquote><p></p>
[QUOTE="Silent_Gunner, post: 9460134, member: 414976"] Yare yare daze... I'm in agreement with HylianBran in that the game looks unimpressive, but mainly because I've played a little bit of the N64 Castlevania game, saw the screenshots of this game back on Castlevania Dungeon back in the day, and based on what I saw then, and what I've seen from the vids posted here, this game would've only thrown more cement on Konami's inability to make a 3D Castlevania game themselves that could impress in the way Devil May Cry 1 did back in the day, a game that, if you were to swap music out for Castlevania music, it wouldn't look too out of place. As for the DC being subpar, I think your inability to put together a statement that reads like a well-informed statement written in proper English is hurting your ability to express yourself better, because the Dreamcast, as a whole, is more powerful than the N64 and PS1. Let me put it like this: did either of those two systems get ports of Quake III Arena or Unreal Tournament 99 that actually released, because I know Unreal 1 was apparently in development to some extent on the PS1 back in the day, but it never released, probably because porting down to the system by that point would have been like making an entirely different game. Also, betas != alphas. To me, this game is more of an alpha; they planned to have not just Sonia as a playable character, but a new Belmont named Victor. And considering how early this game looks, animates, sounds (just a generic loop?), and functions, I'd say that this game didn't make it too far in development. Look at Resident Evil 1.5: clearly, the game has a lot of basic functions working to the point where you can at least play the game. Finish it? No, but it's much further along in development than this build of an otherwise forgotten little blurb in a magazine was. Dinosaur Planet originally had nothing to do with Star Fox. There's tech demos for various systems that are used for all kinds of things in their time frame. Just because you can "port" something to a system doesn't mean you always should, and that even if one does something super impressive like with the GBC port of RE1, who's to say it'd sell? Granted, I'd have taken that over whatever was going on with Resident Evil Gaiden, but still. Learn to write better. Unless you're lying, you live in the US of A, so either you weren't paying attention in English class, or your English teacher/education sucked, because you're having problems communicating your points when you write weirdly worded statements like, "another one that cant read, mostly its games (multi platform) were subpar to current gen, meaning the gameplay style was the same, meaning games like castlevania..... this is how it was back then." would be getting red marks by any one who's rigorously peer reviewing your papers. Lack of capitalization, not really explaining your points, and frankly, accusing others of not being able to accurately comprehend statements that aren't even written out very well. There's people who live in nations on this forum where English isn't their first language, but they can put together better statements and sentences in something closer to proper English than you can! [/QUOTE]
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A dumped prototype of the cancelled Castlevania: Resurrection for the Dreamcast has appeared online
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