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    Emulation Emulator NetherSX2 - Switch Port

    Silent hill 2 runs fantastic but use the older legacy core 3668 core for full performance with EE cycle skip off and EE cycle rate at 100% You need a OC between 1750-2093mhz and GPu is fine between 3-400+mhz and ram 1600mhz.
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    Emulation Homebrew duckstation for Switch

    Firmware 21.0+ changes ABI and causes issues with Homebrew that hasnt been updated past November 10 2025. make copy of NRO then try putting your NRO into LibNX ABI Patcher. If it doesnt break app or causes instability should be alright. If you havent popped your Fuses (updating by Nintendo’s...
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    Homebrew Homebrew game Ultimate Switch Port Thread

    Im in process of patching using LibNX ABI Patcher to get all legacy HB running on 21.0 since decent chunk havent been updated past November 10th 2025 (21.0 release) i havent found a complete archive for updated ABI homebrew, theres several old Doom Ports like Chocolate Doom and such but need to...
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    Homebrew Homebrew game Ultimate Switch Port Thread

    My plan is to use list of links to quickly convert them to 21+ using LibNX ABI patcher, becomes easier to do it with a excel list. Like i can fork a update but im not capable of maintaining it imo, and even then each game would have to be tested if they work as LibNX ABI isnt catch all for...
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    Homebrew Homebrew game Ultimate Switch Port Thread

    I took the github repo and merged it with Gamebrew Game list and put it into Excel document i sent to Chansey if your interested in adding that, but since its a Excel.Xlsx i cant post to GBATemp, and making it a .Txt destroys the formatting since no idea where Cells are. Its like 95% done some...
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    Emulation Emulator NetherSX2 - Switch Port

    Theres a updated PSP fork for standalone (openGL tho) and Tico-PPSSPP with Vulkan at the moment. Aethersx2 update idk much about but an old core is bundled for regressions in updated core so is it better then legacy cores like 4248 and 3668 where 3668 sometimes performs better.
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    Emulation Feedback Project Compatibility list for everything on Switch

    I was looking at data sheet and noticed theres none on Android Virtual Machines performance for Linux or Android Switch. Would be interesting for testing 32-bit games/apps or 64 bit games/apps Theres some apps i couldnt find githubs for like “VphoneOS” or “Virtual Master-Android clone” and...
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    Emulation Feedback possible to port 32 bit IOS or Android emulator? (TouchHLE android or PC-android emulator port)

    Given 32-bit games can’t be ported to Switch at the moment, it does make idea of porting a IOS 32-bit or Android 32/64-bit emulator or Virtual machine is interesting. I saw some people mention Android Virtual Machines apps like “VphoneOS” or “Virtual Master-Android clone” but i couldnt find...
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    Emulation Emulator NetherSX2 - Switch Port

    I retested Silent hill 2 using older Classic 3668 core instead of 4248 core and went from 17-23 frames to a solid 30fps and running through town of silent hill with core 1 at 80-85% utilized and i fully disabled EE skip. Good audio too, Cutscenes are harder on switch tho, 100% on core 1. At...
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    Emulation Emulator NetherSX2 - Switch Port

    I tested Castlevania Curse of Darkness (2005) on V1 switch between 1785-2093mhz on CPU 460mhz on GPU and 1600mhz on Ram and got between 40-60fps during gameplay and only cutscenes lagged at 1785 but 2093 would speed it up. I beat the troll and got my first familiar and got the the second save...
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    Feedback Homebrew Offering bounties for Switch homebrew (ports)

    Heres link to PC version black ops 1 & MW1 decomp but its x86 based if interested, Would need to be redone in ARM, then ported to switch. (And other technical stuff beyond me but comments have some insight) Ive seen that Android port done for Vita so more realistic, but given the money your...
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    Homebrew Homebrew game Angry Birds Classic - Switch Port

    Whats the limitations for android ports, i want to ask Nagaa similar question, im going to make a list comprehensive list of android games like 32 bit but need to know how specific it is for hardware and such since ARMv7 and such or lesser hardware. (Idk anything about it) or is it limited to 64...
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    Homebrew Homebrew game Ultimate Switch Port Thread

    Nagaa just curious but whats the limitations on android ports or whats desirable candidates for them. Like 32 bit or 32Armv2 or limited to 64 bit and if so whats breakdown down on it? Idk specific The reason is im going to make a comprehensive list of android games since it would benefit both...
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    Emulation Emulator NetherSX2 - Switch Port

    I was testing Jak and Daxter Precurser Legacy and Twisted Metal Black with CPU 2090mhz GPu at 840mhz and ram 1600 and EE cycle rate skip Max. Jak was okay and technically playable but slowed down in some areas, more OC needed for CPU and frame gen turns it into visual mush with grass. And i...
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    Emulation Homebrew duckstation for Switch

    I tested duckstation update from July and the Cheat menu seems to be glitchy, i could only scroll down fine or go 3 above but wouldnt let me scroll up more then 3 lines in Spyro 1. It also froze when leaving level, my system firmware is 20.4 Also the settings i had issue with adjusting Aspect...
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    Emulation Homebrew tico — GameCube, Wii, PSP, and 3DS on Switch (HOS)

    Make sure you have most recent build i think 0.7.8 Tico and Dolphin 0.0.8, i think skip gamecube bios is enabled by default to prevent crash if no bios supplied, but could be Nintendo firmware too. Or possibly bad rom dump?
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    Emulation Emulator Dolphin - GC/Wii Emulator - Switch Port

    Theres a new update for it from hour ago, so im gonna retest it. Also has in app updater which is cool. I asked Dekopon dev if the in-app updater code is possible to implement into Nagas ports of Dolphin or Nethersx2 since open source, idk specifics on emulators but would be nice. Attached is...
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    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Nice update, being able to update in app is cool quality of life, Btw would the code you made for updater be possible to implement into Nagas ports for Dolphin or Nethersx2? Idk how code interacts with emulator, but would be nice
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    Emulation Emulator Dolphin - GC/Wii Emulator - Switch Port

    The current build i would, but in future should be ironed out since open source. They said its not full-speed anyway, but OCing will brute force performance. And i like Dekos caching/shader building more than Tico for first time boot but performance even after shaders built isnt as good yet at...