Search results

  1. M

    Tutorial Homebrew app USB Partition - Use partitioned USB HDDs with the Wii U

    Oh, I forgot that MBR is limited to 2TB and my HDD is 5TB, so this partition scheme is not usable: 1st partition - FAT32 for vWii wbfs 2nd partition - exFAT for Mac/Win 3rd partition - NTFS for Wii U to install games ---- > 2TB, so not usable. I've read that wafel_usb_partition will look for...
  2. M

    Tutorial Homebrew app USB Partition - Use partitioned USB HDDs with the Wii U

    So, will this work? 1st partition - FAT32 for vWii wbfs 2nd partition - NTFS for Wii U to install games 3rd partition - exFAT for Mac/Win
  3. M

    Hacking USB Loader GX

    Try region patch trick, which I posted earlier in the thread.
  4. M

    Homebrew Official Retroarch WiiU (wip.)

    Keep in mind that they will count towards maximum of 300 items on the Home Screen.
  5. M

    Homebrew Official Retroarch WiiU (wip.)

    They work fine.
  6. M

    Low-level 3DS emulator 3Beans released alongside setup tutorial video

    Citra/Azahar does it for years already and everything works: launching/playing games, games suspend/resume, power off etc. xD This is thanks to LLE support for system modules.
  7. M

    Homebrew Official Retroarch WiiU (wip.)

    Does anybody know how to fix not working yeetron shader? It should work, because it was recompiled for Wii U, but the image doesn’t look right when it’s applied.
  8. M

    Hacking USB Loader GX

    Iirc it requires physical disks to be present and doesn’t work with backups on purpose to fight piracy - that was developer’s choice.
  9. M

    Homebrew Official Retroarch WiiU (wip.)

    Ok, I tested NES, SNES, MD and tweaked shaders do work well across multiple platforms.
  10. M

    Homebrew Official Retroarch WiiU (wip.)

    I mean visual side :D
  11. M

    Hacking USB Loader GX

    Btw, it looks like it can be fixed by using Region Patch in Video Mode for these PAL games, which refuse to load and show black screen. But it's not clear why they fail - my vWii is region changed to PAL, so all PAL games should work OOB. Maybe some other global setting may affect certain games.
  12. M

    Homebrew Official Retroarch WiiU (wip.)

    Based on your experience will it work across multiple systems: NES/SNES/MD/NEO-GEO or it has to be tweaked for each one separately ? I tried one basic crt-easymode shader for NES and MD and on MD it looked weird o_O.
  13. M

    Homebrew Official Retroarch WiiU (wip.)

    Did it work before? What do you think regarding adding the default MAME core? By any chance we can get? Or it's completely unusable being too heavy for Wii Us?
  14. M

    Hacking [RELEASE] UWUVCI + Injectiine

    I mean to find out a reason for it to hang on exit ;) I'll have a look as soon as I setup a usable debug output on my U.
  15. M

    ROM Hack RELEASE GRID: Autosport Quality 60 FPS mod

    Thanks, while it works fine on my Switch, it doesn't work on emulators (when I want to play it with Super HD Textures, Upscaling etc), so mods are the only solution at the moment :/
  16. M

    Hacking [RELEASE] UWUVCI + Injectiine

    Looks like the only solution is to RE emulator's binary.
  17. M

    Hacking [RELEASE] UWUVCI + Injectiine

    Is it possible to fix New Super Mario Bros. DS hang on exit when we use RenderScale 2? Haven't checked other games yet if they also hang but pretty sure they will.
  18. M

    Hacking Gaming Homebrew Enable Classic Controller in Wii U games which don’t support it?

    Yes, it's possible - I fixed it for Mario Bros U :D So, Classic Controller does work.
  19. M

    Priiloader - 0.10.0 RC3 Release - Now with WiiU compatability

    Thanks, I have it :D I mean to load Priiloader the way it's possible on real Wii :D
  20. M

    Hacking USB Loader GX

    Good point - I'll check it on my monitor. Can you share it with me? I promise not to upload it anywhere or share - just for my personal use - kids want me to change the loading splash screen which is backed in the forwarder :D USB Loader GX uses a smaller logo which is used during it's startup...