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  1. TelepathX

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Yeah, to claim updating mods is that easy and takes "minimal efforts" is foolish when the quickly updated mod is crashing on cutscenes or interacting with NPC's. Properly updating requires testing and making sure all works perfectly well or as close to that in all possible scenarios and THEN...
  2. TelepathX

    'Triangle Strategy' launches on PC

    Just tried it, they show up in-game but once you try and load any of the files the game crashes...
  3. TelepathX

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Imagine being so disrespectful of someone's work, time and effort. Imagine complaining about paying for a mod to support that hard work, knowing that you could pay anything for it, as low as $1 although he deserves much more. Get a job and grow up. No kidding. With people like you in this...
  4. TelepathX

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    It works great when it does, but crashes on cutscenes for everyone and on startup for some people. Already posted an issue about it on their GitHub.
  5. TelepathX

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Yuzu's developers already found a fix for Vulkan not working and will release a new build with this PR included soon. The main problem that still remains is the memory leak still...
  6. TelepathX

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Thanks for sharing, but the memory leak is still there even on this build after testing for a bit. We'll have to wait for an announcement from Yuzu and Ryujinx's channels later when the game releases, and report logs and bugs at their Githubs in detail so they can identify what's causing these...
  7. TelepathX

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Anyone can confirm if the memory leak via emulation has been adressed on the new 1.1.0 patch?
  8. TelepathX

    Xenoblade Chronicles 3 leaks online a week ahead of release

    It runs on Yuzu with OpenGL but it will crash all the time on all emulators until Monolith releases a day 1 update to fix the memory leaks. (If they even fix this on day 1... Xenoblade 2 still suffers from memory leaks even after tons of updates)
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