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  1. Zanthia

    Amiga C compiler and C library - zaracc, zaralibc

    Hi, Classic Amiga, WIP, source code is here : sf.net/p/zaracc sf.net/p/zaralibc
  2. Zanthia

    liballadagio v0.1.7

    Hi, just started out on a lightweight allegro library for MS-DOS. Latest source is liballadagio-0.1.7.zip on sf.net/p/goons-programs
  3. Zanthia

    retro software programmed in Pico

    I'm programming some stuff in Pico (pico.vub.ac.be), based on the extended text pico compiler sf.net/projects/tpico2-experimental/ sf.net/projects/pico-web-database and sf.net/projects/pico-utlima-6 The Pico now REPL, compiler still needs to be extended
  4. Zanthia

    dosbox v0.61 compiled for IRIX 6.5+

    You can adapt the source code and compiles without errors, Here's the link (I will post my IRIX binaries/programs there) : sf.net/projects/irix-programs
  5. Zanthia

    liballadagio v0.1.3

    Hi, TURBO C based DOS library that I'm working on, though most things portable C, here's the source code sf.net/projects/liballadagio/
  6. Zanthia

    LMtester v0.6.24 and py-LMtester v0.6.7

    Hi, You can change channels now, just look at main-load-and-change-buffer.cpp. You can wrap everything for this reason, as is also done in the Python 3 bindings. See the links below : sf.net/projects/lmtester and the py bindings : sf.net/projects/py-lmtester
  7. Zanthia

    Comment by 'Zanthia' in 'LMtester v0.6.7'

    version 0.6.11 is out now, it includes a rigid parser of an AIF/AIFF file v1.3 [Edit]: v0.6.12 includes the culmination of the sound data.
  8. Zanthia

    LMtester v0.6.7

    Hi, coded most of the AIFF chunk system (AIF/AIFF files), should be usable to read files but there's still overflow on 32 bit integers default instead of using 16 bit for some sub chunks of chunks. will have to ponder about that. The software should now be made together with the...
  9. Zanthia

    LMtester v0.4.19

    I started on a machine learning on a AIF (or AIFF) file. LMtester, now at version 0.4.19, is the start of the Chunk parser. Look into AIFParser.* for making buffers and checking header sizes. I will use irixjoker-ai-utils for the AI/Adaptive Systems/Machine Learning. LMtester was made on MacOS...
  10. Zanthia

    ndssdk v1.8.0.1

    Hi, I started a rogue version on Nintendo DS SDKs, mainly based on devkitpro. It's still in the beginning stages and includes gcc-4.2.0 and libnds. I hope I can find the time to work on extras, Easter eggs and so on. Here's the download page : sourceforge.net/projects/ndssdk/ Enjoy!
  11. Zanthia

    irixjoker-ec-utils v0.1.3

    Hi, just the start of my Evo Comp libraries/utilities/tools : sourceforge.net/projects/irixjoker-ec-utils/
  12. Zanthia

    Comment by 'Zanthia' in 'palm-c++-gamekit v01.2'

    It's just a Bayes algorithm now, note that there's a C program also in a separate tarball v0.1.1
  13. Zanthia

    palm-c++-gamekit v01.2

    PalmOS Codewarrior based game kit coded in C++. Note : it's a rar file but there exists a UNIX/Linux unrar utility in source form (unrar x filename.rar). Here's the latest source : sf.net/projects/palm-cpp-gamekit/
  14. Zanthia

    bubble sources

    I don't know if I posted this before, it's my oldskool GNU software, games and ROM hacking (several programs in the zip or tarball) : sf.net/projects/bubblesrc/files/
  15. Zanthia

    neko-sound-scm v0.1.1

    Hi, I started on IRIX 6.2 sound/AIFF software, the latest source code is below : sf.net/projects/neko-sound-scm/
  16. Zanthia

    #{Update} neko-z80asm-scm v0.1.12

    I need to add the actors such as ld0x0A-opcode-actor(.scm) to the second table, but the system is in : sf.net/projects/neko-z80asm-scm/files/
  17. Zanthia

    Hero's Adventure v0.1.8

    Added PC, NPC class together with strength, dexterity, intelligence, wisdom and luck. Start of attack routines for PC/NPC. Latest source is here (v0.1.8) : sourceforge.net/projects/hero-s-adventure/files/
  18. Zanthia

    Hero's Adventure v0.1.7

    Some small additions such as a Bayes start and my Luck system based on the Rule of Gibbs. Here's the source code (Squeak 6 smalltalk, v0.1.7) : sf.net/projects/hero-s-adventure/files/
  19. Zanthia

    neko-sysv (systemverilog compiler), v0.1.12

    Hi, I programmed the start of the parse tree and matching together with the many string mixins. Here's the source code (v0.1.12) : sourceforge.net/projects/neko-sysv/files/
  20. Zanthia

    neko-sysv, a systemverilog compiler

    Hi, just another program started by me, a systemverilog compiler for the Mist hardware (e.g. in github mist-devel), needs lots of work still but programmed on IRIX 6.2, nekoware (GPL) licensed : sf.net/projects/neko-sysv/files/