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  1. SuperPichu

    Super Mario 64 PC port has been released!

    Not stellar. You also have to do some special setup to get SDL to accept the joycons as a gamepad. I would guess it's running at around an average of ~60% speed. But I have no actual numbers. If anyone knows how to get the game to show framerate I'd be happy to report back.
  2. SuperPichu

    Super Mario 64 PC port has been released!

    For the record, I was indeed able to build and run it on L4T Ubuntu on the switch. Had to do the comment removal from the sound file as described above and remove "-m32" and change "-march=i686" to "-march=arm64" in the Makefile.
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    Skelletonike @ Skelletonike: Welp, already have 40h in Stellar Blade and dying to home and put some more.