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  1. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    If it uses the same protocol might be possible but it all depends if the upstream chiaki project from @thestr4ng3r supports it
  2. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    Console registration might be broken. This was a temp solution that I did for myself, not an official patch or anything like it. Try with this one just in case that I upload the version where I commented out the console registration code
  3. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    I edited my post and upload it to Drive. You can't download artifacts without a GitHub account
  4. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    I'm a total noob and I got it kinda running so a real C++ developer will fix it fast. PS: I just did it for myself as a quick fix until @H0neyBadger fix it cuz I just updated my PS4 to 8.0 GitHub Action: https://github.com/cuza/chiaki/actions/runs/314094997 chiaki.nro...
  5. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    @thestr4ng3r fix the issue on the upstream repo an hour ago so is only a matter of time for @H0neyBadger to patch his fork
  6. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    After using the GUI version I'm running it on SXOS at 720/60fps almost perfectly without OC. @H0neyBadger kudos to you for adding a GitHub action with build and artifact generation.:grog:
  7. thedizzy90

    Homebrew RELEASE MissionControl: Use controllers from other consoles natively via Bluetooth

    Now all of a sudden the next version of SXOS have 3rd party wired and wireless controller support (missioncontrol and sys-con baked in) :rofl2::rofl2::rofl2: I think that regardless of what was written on missioncontrol is a great homebrew and an AWESOME CONTRIBUTION to the community. Kudos to...
  8. thedizzy90

    Homebrew RELEASE MissionControl: Use controllers from other consoles natively via Bluetooth

    Currently the code has Atmosphere libs dependencies until someone figures out how to do it without them no SX support (I'm a SXOS user myself)
  9. thedizzy90

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    This is awesome work man!!! You should consider posting back to the uptream repo!!
  10. thedizzy90

    Hacking Chiaki, an open source PlayStation 4 Remote Play client

    Under switch, I was playing a lil bit with the source code and devkitpro but my C++ sucks
  11. thedizzy90

    Hacking Chiaki, an open source PlayStation 4 Remote Play client

    It'll be pretty cool if someone ported it to the Nintendo Switch
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