patater.com/boost-on-the-nintendo-ds/
How exactly do I cross compile Boost with devkitARM on Windows with 3ds? My end goal is to use the socket.io-client-cpp library, but I'm not entirely sure how to make that happen. Any information would be greatly appreciated.
btw i feel this a good time to remind you guys that sea of thieves was made by rare, who also made DKC1-3 and DK64, alongside banjo kazooie and conker's bad fur day