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  1. SleepyLark

    Nintendo is suing the Yuzu emulator team

    Probably already mentioned, but I'm still curious if maybe the Switch 2 is using similar elements as the Switch (like how the Wii was with the GameCube) and Nintendo is worried that an emulator will easily be made within the first couple of months of release. It would make more sense why they...
  2. SleepyLark

    Homebrew Super Mario 64 (1996) Port for DSi

    Depends on what you mean by "other games". This port is only possible thanks to the people who spent the time to decompile the original game back to C code, so if you're talking about porting other N64 games they would have to be first decompiled back to usuable code before being able to port...
  3. SleepyLark

    Homebrew Sonic CD Port Released

    I just tried it out and it seems to be working well, I only did the first area and I'm using a New 3DS. I did notice some minor frame lag, but since the audio is still being played at a constant rate it's not that noticeable. The best thing about this is it has widescreen support and your able...
  4. SleepyLark

    Homebrew Sonic CD Port Released

    Lol, Sonic R on the 3DS would be a dream, I wonder if there's a decomp project for it at all
  5. SleepyLark

    ROM Hack [WIP] Taiko no Tatsujin: Dokodon! Mystery Adventure! - English Translation

    Since the Switch version came out and this project has been dead for a while, has anyone considered porting over the official translation to the 3DS or at least make a guide for it?
  6. SleepyLark

    ROM Hack [Release] PS1 Forwarder Creator

    I second this, they really do need to update the build for this. I don't use Retroarch that often so I would rather just launch the game from the HOME menu and the nightly build seems to provide much better performance than before.
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