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  1. SlippyFling

    Hacking WiiFlow Lite

    All things said and done, I suppose I have a Side Question: Is it at all possible to play Wii games using a GameCube controller on vWii WiiFlow? Mario Kart Wii and Super Smash Bros. Brawl for example? When I try using my GameCube controller (via GameCube Controller adapter) the games ignore it...
  2. SlippyFling

    Hacking WiiFlow Lite

    Yeah that's on me, lol. My apologies. To clarify, I am still using WiiFlow Lite on a fundamental level. I didn't overwrite, exclude, or replace any files included in the most recent release. I'm using the WiiFlow Lite launcher, and WiiFlow Lite root file. I just, at a loss for ideas, went out...
  3. SlippyFling

    Hacking WiiFlow Lite

    Okay, well... uh... :huh: I just placed the WiiFlow Mastermod 'WiiFlow' folder into the root of my SD before installing WiiFlow Lite, and renamed the wbfs folder to "TOTALLY NOT wbfs", and just redirected the Wii Path to use that fodler. Reloaded Cache. And it seemingly works perfectly now (I...
  4. SlippyFling

    Hacking WiiFlow Lite

    Changing game's file names hasn't noticeably affected anything. Although thank you for the suggestion. So I've restricted myself from adding or altering any files in WiiFlow Lite, no source menu, game covers, extracting NAND etc. I've also renamed every game to their respective IDs, just to be...
  5. SlippyFling

    Hacking WiiFlow Lite

    Do you mean, exactly: ' gameid.wbfs '? Or as in (for Mario Galaxy): ' RMGE01.wbfs '? (I appreciate your tenacity. My hope is either, the issue is client-side and I find out exactly what is causing what crashes and reboots and I can clarify for any future users. Or its a larger overarching issue...
  6. SlippyFling

    Hacking WiiFlow Lite

    I have once, but haven't been every test I've done. I'll start doing that more consistently with every test I try. UPDATE: I have also found a correlation between some crashes/reboots and the NANDemu "vwiinand" folder. I'm going to hold off on any more posts until I do some more thorough testing.
  7. SlippyFling

    Hacking WiiFlow Lite

    Okay, so one thing that results to a crash appears to be putting all the game folders into the same directory. I tried moving all my games into a different folder, and leaving just Super Mario Galaxy in the wbfs folder, and going into Path Manager and refreshing it to use the wbfs folder again...
  8. SlippyFling

    Hacking WiiFlow Lite

    Welp... now I'm back to square one. After multiple tests, and successful launches of the games, I'm back to the reboot issue. Since I had fixed it initially, I started adding a source menu, editing categories, downloading cover art and banners, and extracting the NAND to emulate WiiWare games...
  9. SlippyFling

    Hacking WiiFlow Lite

    I FINALLY FIGURED IT OUT! Solution: I read further into the release notes of the most recent release and learned WiiFlow Lite no longer needs to piggy-back off of WiiFlow, and is now a stand-alone app. - I simply deleted everything pertaining to WiiFlow off my SD Card (SD:/WiiFlow...
  10. SlippyFling

    Hacking WiiFlow Lite

    Thanks for the tip. I just tried that and it still had the same result, sadly.. :(
  11. SlippyFling

    Hacking WiiFlow Lite

    (I'm sorry if this has already been posted in this thread, but there are 72 pages and I looked as best I could and didn't see anyone with this exact problem.) Does anyone have a solution for Wii games rebooting me back to the vWii System Menu? I have been trying to troubleshoot the problem for...
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