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  1. Bil

    Homebrew RetroArch Switch

    It could be that they are using an older build or stable 1.7.6. I think the thumbnails feature for ozone was added in March - https://github.com/libretro/RetroArch/pull/8444
  2. Bil

    Homebrew RELEASE PPSSPP Switch Beta Release

    FPS Patches http://forums.ppsspp.org/showthread.php?tid=22800 Cheats are at - retroarch/savefiles/PPSSPP/PSP/Cheats
  3. Bil

    Homebrew RELEASE PPSSPP Switch Beta Release

    Power Stone Collection and Ridge Racer run really well. Resolution at 1440x816 :)
  4. Bil

    Homebrew RetroArch Switch

    Found some patches/cheats to enable widescreen in some PlayStation games - https://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches?pid=477709#pid477709
  5. Bil

    Homebrew RetroArch Switch

    I have seen a fix for the camera, I’ll see if I can find it. Does nsp forwarder give you full ram, though? Main menu - information - memory. Does it show 3/6gb?
  6. Bil

    Homebrew RetroArch Switch

    Which version of mupen64plus?
  7. Bil

    Homebrew RetroArch Switch

    Stock shows when you select shader #0, for example. Stock is at the bottom of the list. It won’t show if you select load shader preset
  8. Bil

    Homebrew RetroArch Switch

    Do you have prboom.wad in the same folder as your game wad? https://docs.libretro.com/library/prboom/
  9. Bil

    Homebrew RetroArch Switch

    Mainly use crt-easymode for most cores, but am using crt-aperture (on PlayStation ), as easymode makes the picture too dark.
  10. Bil

    Homebrew RetroArch Switch

    Agree about the dithering, it works well in most games I've tried. However in R4, while the track looks better (and the sky too), there is still some banding on the sky Dithering - off free photo upload and share Dithering - on free photo upload and share
  11. Bil

    Homebrew RetroArch Switch

    I have system shock cd vf1.6c, which works by launching cdshock.bat. It then runs cdshock.exe from the cd
  12. Bil

    Homebrew RetroArch Switch

    Yes, it fixed it! Thanks :)
  13. Bil

    Homebrew RetroArch Switch

    R4 Ridge racer still has the lighting issue, though. On switch
  14. Bil

    Homebrew RetroArch Switch

    Could the gte fixes for pcsx rearmed be added to the switch core? https://github.com/libretro/pcsx_rearmed/issues/216
  15. Bil

    Homebrew RetroArch Switch

    Just saw that NEC - PC-98 (Neko Project II Kai) is now available on the online updater! https://docs.libretro.com/library/neko_project_ii_kai/
  16. Bil

    Homebrew RetroArch Switch

    What is your RA build date? There was some mention of thumbnails improvement - https://github.com/libretro/RetroArch/pull/8468
  17. Bil

    Firmware PS4 firmware 6.50 released, adds remote play for iOS and X/O input swap

    “support for the newly released iOS PS4 remote play app” :O :D
  18. Bil

    Homebrew RetroArch Switch

    Okay, with the goodnight scheme, setting c buttons to left stick works well now. Retroarch controls B button - L-trigger Y button - B Button (C2) ZL - Z-Trigger ZR - A button (C3) So ZR is fire, ZL is aim, B weapon change, Y is action Only issue I've found is that you need to use ZR to...
  19. Bil

    Homebrew RetroArch Switch

    For Goldeneye, I have remapped the retroarch controls, leaving the in game controls at default honey layout. Analog to digital type - none R-stick down - C Buttons Y - R-stick up - C Buttons Y + Sniping is tricky though :)
  20. Bil

    Homebrew RetroArch Switch

    Lists are in the playlists folder. PS1 works well, FF8 works too.