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  1. akatoosh

    Homebrew Any way to get saves from Project64 (PC) and use them on Wii U N64 VC?

    Which two are you still having issues with? DK64 and MM? I'll take a look.
  2. akatoosh

    Homebrew Will Somebody Ever Make Discord For The Wii U

    I'm sure it's possible but since it doesn't exist, there's probably no interested developers.
  3. akatoosh

    Homebrew Any way to get saves from Project64 (PC) and use them on Wii U N64 VC?

    I have an old thread on the topic, when I figured it out, but I guess I can't post a link because I haven't posted enough. You should be able to find it through my profile. Basically you need to make a save in the game on the Wii u, back it up with Savemii, pull it onto a PC and byte...
  4. akatoosh

    Homebrew Any way to get saves from Project64 (PC) and use them on Wii U N64 VC?

    Yes you can, but it's not seamless and involves things like byte swapping and homebrew. I've thought about writing a guide on it since I figured it out, I think I'll do that this week. Essentially though you need Savemii on your Wii u to manage saves. That's the first step in transferring. I'll...
  5. akatoosh

    Hacking Nintendont

    Is there any possibility of having some kind of home menu added? I inject my GC games to my Wii U home screen, and its slightly annoying that the home button just resets the WiiU.
  6. akatoosh

    Hacking Transfer save from mupen64 to Wii U VC? (Paper Mario)

    Yes I did. I've actually figured this out- I byte swapped the .fla from mupen64plus and renamed/replaced the file from the wii u vc with it, then i duplicated it and also replaced the .sav file with it since they were both nearly identical, leaving the .keys file where it was, and it worked like...
  7. akatoosh

    Hacking Transfer save from mupen64 to Wii U VC? (Paper Mario)

    Hey guys, Ive looked around but I haven't really figured this out yet. I am trying to transfer a save file from mupen64plus on PC to the Wii U Virtual Console in Paper Mario. It seems that using SaveMii and replacing the .fla save from the VC with the one from mupen64 is not enough. Is there...
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