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  1. R

    Homebrew WIP Code Swich Homebrew using Rust

    So I'm the creator of megaton-hammer, a Rust homebrew library for the Nintendo Switch. We have some very ambitious goals: We want a full-rust Homebrew development environment, with 0 dependency on C code or a C compiler. This means that Megaton-Hammer doesn't wrap libnx or libtransistor, instead...
  2. R

    Homebrew RetroArch Switch

    That is not what I said. I said it might (maybe) not work due to technical reason that cannot be overcome in a simple way. Thanks for checking it works on libnx though. That means we really should be fixing that libtransistor issue !
  3. R

    Homebrew RetroArch Switch

    Thanks for this, actually. That list is going to be pretty convenient to tick things off as I work on things. And yes, the reason I just dropped an NRO randomly was mostly because people were spouting nonsense such as "we need to port retroarch to libnx for it to work in HBL", which is obviously...
  4. R

    Homebrew RetroArch Switch

    So, not sure why you guys want to port to libnx (and I'm way too lazy to read that thread). But here's an NRO of RetroArch SNES using my SDCard libtransistor branch. Beware: it might be fairly buggy. And before anyone spews nonsense: Yes, it works under the HBL. This is based on libtransistor...
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