So what I would like to do is basically something like this:
https://www.youtube.com/playlist?list=PLLUrsxYnVb42myVok68XNznQysUeHKIww
Basically I would like to just take trainers like red or blue and edit those textures to where I can create a new character that isn't in the game.
I have been...
Kinda confused with what you mean man i have tried with the newest version with both cheats together and it only gives me shinies for normal wormhole pokemon not ub or legendary. I am just using the plugin alone are you using some other cheats along with the plugin like an ips patch?
So to my understanding, there are 4 different shiny codes - 1 for normal pokemon outside the wormhole - 1 for normal pokemon inside the wormhole - 1 for UBs which works with ips patch- and 1 for legendaries. We just need someone to find the code for the legendaries? or does the same ips patch...
Did you have both the ultra wormhole shiny mode on and have shiny chance as 1/1? it works for normal pokemon in the wormhole right now just not ultra beasts and legendaries yet
I think it was tested already but after trying out the new version myself the normal pokemon in the wormhole are shiny with the ultra wormhole shiny cheat and the shiny chance as 1/1 regardless if you do it before or once you get in the wormhole. Ultra beasts and legendarys still are not shiny.
Not sure if that new that update you released yesterday was another test on the ultra wormhole shiny man but i tried it anyway and still unfortunately not working
I tried that unless i did it wrong. Have you heard of anyone actually having that work for wormhole shinies? From what I have heard its just a different shiny code its not necessarily shiny locked so im not sure if that would actually make the wormhole pokemon be shiny
I just tested this myself,I tried various wormhole pokemon and none of them turned out to be shiny and I tried both steps with wormhole shiny alone and then with wormhole shiny and shiny chance 1/1 together. The normal shiny pokemon outside of the wormhole still works just fine but it appears...