Ahh I see, no problem. Maybe it would be good to have others confirm that they were able to connect without PSS/Festival Plaza. I got it to work, but I don't know how reliable it is across other 3DS versions or games.
It seems my connection steps were edited to say that PSS/Festival Plaza is still required. I didn't want to get into a wiki editing war without my being able to explain. Can we revert those changes?
I'm having the exact same issue, two grey screens. I did a Windows build from source. The log shows the NTR debug connection to 3DS's port 8000 working fine, but doesn't receive anything on my host's UDP port 8001. I've added rules to Windows Firewall and my router. PKMN-NTR works fine. I'm on...
I didn't see the posts in this thread until just now, but I was messing around with PKMN-NTR and the latest Luma3DS v8.0 today. I found a series of steps that allows you to run and connect PKMN-NTR without needing to connect to the internet in-game. I've only tested this on Omega Ruby so far.
I...
I tried this new memory patch on my 11.4 Old3DS, but my connection still dies when I open Omega Ruby or Moon. Do you know if this is patching ARM instructions? I would gladly debug it, with some context.
Hi, I'm interested in adding a feature to PKMN-NTR if it doesn't already exist. Is there any way to export data to JSON or XML for consumption by other programs? If not, I'd be willing to implement it.
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
I agree Tears is great. I even played thru it completely twice. I've been hooked on playing thru Fallout 4 again though, after they released the next gen version for Series S/X. Is pretty cool update.