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  1. Natorite

    Occasional lurker, decided to join.

    Thanks for the warm welcome! I'm currently out-of-state right now visiting with my parents since I'm on break. They don't have cable/internet at the moment, so I'm having to tether my phone over USB which doesn't really provide a reliable enough connection for my to be decently active. I'm...
  2. Natorite

    The Pizza Is Agressive

    B͆͂ͤ͌͢ͅO͔͓̻̺̗͆́ͩͮ̚N̯̋̋̉D̨̳͇͔̐ͯ͗̊ͣ ̛̪̓̔W̬͙ͩ̋͠I̒̑̅̋̐͑ͤT͕̖̮͎͉̹̪Ḧ̘́̎͑̚ ̩͇͆M̺͕͓̺͕̥̾͆ͬ͂̂̓̈ͅE̱͔̣̖͓ͮͯ́̇̆̃ͤ ̟̝̬̮̟̒ͩ̈ͅJ͔̱̮̗̮͍̣Ȋ̖́M̗̝̜̮͖͍̲͟M̸̭͔͑ͤ͗Y̹̪̖͕͆̈ͥ̓
  3. Natorite

    Help with this (C# Code)

    Is this WinForms or WPF? Also unless you do some surgery on config files, the CLR will limit your objects to being a max of 2GB in memory. Best solution either way will be to display the file in chunks. The process might look something like this: Read lines 1-10 of file. On scroll down...
  4. Natorite

    Working on my old rpg attempt, and I need some help with ideas for the overhaul.

    Start with mockups to get a better, more concrete idea of what you're looking for aesthetically-wise. After you have a more concrete idea of what you're looking for, I'd recommend to start prototyping core mechanics out. Depending on your experience with programming, you may want to get strong...
  5. Natorite

    Post a picture of your desktop!

    I have to stick with Windows on my laptop because I need Visual Studio and other Windows-only tools for my work. I much prefer the look of Cinnamon's desktop environment, however I've been managing with a few third-party utilities to get something that's more palatable than the default Windows...
  6. Natorite

    ASSEMBLY OF A PROJECT ON VISUAL STUDIO (C#)

    I'm not quite sure what you're asking, but COM translates to Component Object Model. You can read more about them here.
  7. Natorite

    Occasional lurker, decided to join.

    That's interesting. Perhaps it's an issue of having most things on the same thread? I usually plan for my final design versions to have essentially have the emulation, display, and input handling in their own respective little worlds. I've seen most emulators on Github and other sources do...
  8. Natorite

    Occasional lurker, decided to join.

    Thanks! Can you explain what you mean by their input lag a little better? It might be something I should look into. At the moment, I'm still working on getting the processor emulation and the VM running smoothly. Something interesting that I'm trying to do is step away from the...
  9. Natorite

    Occasional lurker, decided to join.

    Hey guys, I've been occasionally visiting this forum for a few years but never decided to join until now. I'm a CS student with a weird passion about developing retro emulators. I'm currently working on a set of Gameboy (DMG only) tools including an emulator (w/ debugger of course)...
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