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  1. Blu-Ray

    Hi, I saw you posted in this thread...

    Hi, I saw you posted in this thread: https://gbatemp.net/threads/release-ezgba-v0-1-0a-an-ez4-compatible-rom-patcher.395464/ that you got the tool to work, but the file host is down, so I can't download the program. Would you be able to upload your copy to a file-sharing website? I would really...
  2. Blu-Ray

    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Filedrake is down since the 18th of July. Can someone please reupload this tool to a different service?
  3. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    There's definitely something weird going on, because with your game it's giving me a lua error! That means it has gotten your game into romfs and executed it, but from the error message it seems like it can't find the intronoise even though the compiling process says that is in romfs as well...
  4. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    The file extensions are definitely correct. I'll play around with some different stuff and see if I can get it to work somehow by some kind of magic.
  5. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    @TurtleP with your fork it just crashes immediately when running on my 3ds. The make process said "RomFS packaged" though, which the original doesn't, but that may also just be down to a difference in implementation, idk.
  6. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    @TurtleP Yes. You can even see it in the screenshot, in the top there is a checkbox with file name extensions. txt files also default to regular notepad and not notepad++ But this issue is not just with my own game. It does it with the example program as well, which I tested. I had that program...
  7. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    @TurtleP It's a simple 2 player snake game, not entirely finished yet. I excuse any awful code, I'm not a pro programmer :P function love.load() love.graphics.setScreen('bottom') players = 2 lose = {} oldSquare = {} direction = {} startx = {} starty = {}...
  8. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    @TurtleP @XavyrrVaati I tried it with my own game first yeah, but that gave me the supertoast "no game"-screen, so I thought it might be my game that was an issue, so I tried this one, which is included as an example, and shows a "no game" screen with bubbles and a different character, but it...
  9. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    @TurtleP I tried it with the sample code as well, and you can see the folder layout in these screenshots as well as the cmd window from make: http://imgur.com/a/pcoJm
  10. Blu-Ray

    Homebrew [Release] - LövePotion - LÖVE API for 3DS Homebrew - BETA

    I can't get my game into romfs when compiling to cia. I just get the supertoast "no game" screen, even though I do have my game folder in the LovePotion-master directory. It works perfectly as 3dsx, so I'm probably doing something wrong in the compiling. It is correct that I just have to put the...
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