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  1. J

    Homebrew ASM

    With Arm9LH isn't possible to start your code independently of 3DS OS?
  2. J

    Homebrew ASM

    The header/verifications/etc are that way too complicated/complex? It has no document like GBATEK for the 3DS?
  3. J

    Homebrew ASM

    Can I create a homebrew with only ASM for 3DS? Like GBA: b entry: >>HEADER entry: or NDS >> HEADER with entries entry: What assembler you recommend? Armips can do it? Someone can provide an hello world? (since we still don't have an magicflr for 3DS :/ best code sample ever)
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    SylverReZ @ SylverReZ: @K3Nv2 https://www.youtube.com/watch?v=9yWIobzBdKc