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  1. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Yeah it worked great though I couldn't get the FPS to display in the video. A shame. It was getting between 10-15 FPS outside of battles & 7-11 FPS in the battle. Fire Emblem Fates with Kortest's build at actual speed (slight spoilers)
  2. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Just tried it out boost to framerate actually makes watching battles atleast sped up bearable. Might even record a video if I can figure out how to.
  3. Pariah

    Homebrew Official Citra - New 3DS Emulator

    So a new commit was added to the nightly build a couple hours ago. Whatever was optimized on the vertex loader definitely worked as I noticed a considerable improvement in Fire emblem Fates however battles still hung. Has anyone else tested the new commit on other games?
  4. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Did some testing with different versions of Fire Emblem Fates to try and figure out why battles hang with the US version. Trying the US version on a previous SR build without the latest GS seemed to get past the first tutorial battle. Tried and tested with the Jap version with English...
  5. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Ah that makes a lot of sense. Just the fact it can now play audio consistently is great, nice work. Chapter 2 Test - MASSIVE improvement from before, some dust clouds now registering. The graphics for leaves seem to be causing the green arrays.
  6. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Still the same as before though with a slight improvement on certain graphics. Still a great revamp in quality, sound stable but extremely laggy. <--- HD Build CH1 | Scaled Resoluton Build CH3 ---> Game is still playable if someone has the extreme patience to spam "Bookmark"...
  7. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Back with another Fire Emblem Awakening test with the newly merged "Citra HD Shaders & Audio" build. http://i.imgur.com/xU5iYd2.png - Screenshot of map in-game Visuals: Definitely a huge improvement to the previous builds, framerate feels the same. Audio: Works well but is of-course really...
  8. Pariah

    Homebrew Official Citra - New 3DS Emulator

    The graphical issues are occurring during Chapter 1. I was copying over my save file (at the start of chapter 1) when switching to the emulator you linked earlier. Didn't experience any graphical issues with the tutorial/paralogue chapters with graphics running smooth (frame rate not so much)...
  9. Pariah

    Homebrew Official Citra - New 3DS Emulator

    It seemed to pick up and dis-figure even more textures from the Scaled Resolution build I was using earlier
  10. Pariah

    Homebrew Official Citra - New 3DS Emulator

    Thought so. Oh well. I'm still astonished that it can even run the game. Citra has come really far.
  11. Pariah

    Homebrew Official Citra - New 3DS Emulator

    So I'm currently trying to run Fire Emblem Awakening, dust particle texture errors in chapter are coming out as; . I'm being really optimistic in asking but is there any known builds with a work-around or can particles be disabled entirely?
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