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  1. Julio Sotomayor

    ROM Hack [Translation] Labyrinth no Kanata (Beyond the Labyrinth)

    What about when companies steal fan translations and copy/paste it on their re-re-release of the game? You all know _exactly_ what i'm talking about. Why should our hypothetical anti-hero patch maker bend backwards and try to please them when the (companies, et al) not only know that fan...
  2. Julio Sotomayor

    ROM Hack [Translation] Labyrinth no Kanata (Beyond the Labyrinth)

    CITRA compatible rom of this game w/ the eng_patch coming tomorrow. Get hyped. Obviously I shall credit everything to our hard-working friend here.
  3. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    btw guys i just realized: the reason non-Canary builds almost always (always but just to be safe, "almost always") _do not support_ custom layouts is because they branched off old verion(s) of CITRA when that was not yet implemented? Right? The option/etc has NOTHING to do with "speed", then...
  4. Julio Sotomayor

    ROM Hack [Translation] Labyrinth no Kanata (Beyond the Labyrinth)

    HAHA YOU WANTED TO DISCOURAGE PIRACY BY MAKING UR ENG PATCH AS HARD TO USE ON CITRA AS POSSIBLE BUT IT TURNS OUT YOU ARE ALSO A CRIMINAL HAHA Now that's called KARMA folks! FAN TRANSLATIONS' PRIORITY SHOULD ALWAYS BE TO MAKE SURE AS MANY PEEPS AS POSSIBLE CAN PLAY THE GAME IN THEIR LANGUAGE...
  5. Julio Sotomayor

    ROM Hack [Translation] Labyrinth no Kanata (Beyond the Labyrinth)

    don't worry guys, i'm working on getting the patch into a decrypted .3ds soon. i'll make sure it's as widely circulated as possible. nothing will give me greater joy than doing this.
  6. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    I wasn't asking for them to put anything in. I just want what are the differences between these builds, as the they are dramatic. They even have a completely different looking icon. I mean, is it to much to ask whether it's because one build doesn't have support for geometry shaders or whatever...
  7. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    @drwhojan I wanna ask out of legitimate curiosity what are the differences between the CANARY builds, (be they MINGW or otherwise), and the builds like the one optimized specifically for SSE 4.1 (i.e. the "JIT Build") and/or that build someone posted a few pages ago where he linked to builds...
  8. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    New dude, that's a "customized window layout". i mean making the faster builds (that don't allow this, i.e. what you posted above) output the two screens in two seperate physical windows... because the builds i'm referring to (citra jit, etc, etc), do not allow customization of the screen...
  9. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    most useless thing ever. the eternal problem is still there: YOU HAVE TO MANUALLY SWAP BETWEEN SCREENS. all/most of the games on 3ds that are worth playing utilize the 2nd screen for something real, and thus it is required to have both screens side-by-side when playing the game. these games...
  10. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    thank you for mentioning that build, btw. Here is a pic of dq 7 at 60 fps (never dips) running on the one you said was faster than the ones I linked (it is): now here is a picture of dq 7 using the "fastest build" I know of that _supports window layout customization_, i repeat; here is a pic...
  11. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    drwhojan: thanks so much for the reply, i'm building what you linked right now. i'll give it a try. hey, would you be kind enough to answer me this question? when i've been trying to edit some citra save games and sometimes it works and sometimes not. why when i hex edit a save game (this case...
  12. Julio Sotomayor

    Homebrew Citra - Unofficial \ Chinese builds discussion

    sup peeps. what is the last citra build (any build, just most recent) that supported frame_skip? AFAIK it's a sept 24, 2016 unofficial build (qt-no-gs-no-blah-blah-blah). In terms of raw, sheer speed nothing so far beats the Mingw build dated 18-04-2017 (although my cpu doesn't support either...
  13. Julio Sotomayor

    ROM Hack I need advice on what to use to view/extract already decrypted 3ds rom's files. Please :)

    i'll check with my copy of dw7. i haven't touched it and this is a perfect excuse to open it up. (i finished it on ps1 already). i'm not sure what script files specifically you're after but i'll try to extract what i can and see what happens i'll bump the thread if i have anything
  14. Julio Sotomayor

    ROM Hack I need advice on what to use to view/extract already decrypted 3ds rom's files. Please :)

    I found what I needed! It's a tool which completely unpacks the contents of a 3ds rom. ToolKit 3DS "Form" I believe is the name of it! I extracted exactly what I expected to find: the same CSV files and the same .BIN files inside the PSP/PC ports of this game. ...unfortunately I still have no...
  15. Julio Sotomayor

    ROM Hack I need advice on what to use to view/extract already decrypted 3ds rom's files. Please :)

    i have a 3ds rom (which I own), but since I don't bother with hacking hardware I simply acquired a "backup" copy of my 3ds game, already decrypted. I have already done extensive rom-hacking on the decrypted 3ds rom; I have changed stuff like spells, items, etc. I've done all of that using a hex...
  16. Julio Sotomayor

    Hacking Need to add VWF in Wizardry Empires III for English translation

    i been plugging away at it, more out of boredome than anything else. it's a very small game, the entire script either of us could probably type it into into the game using only a hex in probably 1 day. 2 problems: - 18 "letter" limit for sentences, buuut it's not really that bad as the default...
  17. Julio Sotomayor

    Hacking RPG's item file.dat open in Hex-Editor: but it's just all number 3's entirely???

    When I normally use a hex-editor (CrystalTile2 is the one I like using) in order to do simple stuff like: - Translate into English an RPG's entire list of items, spells, enemy names, etc. Simple stuff that doesn't require fluency in japanese. This is what it looks like (game in screenshot is...
  18. Julio Sotomayor

    ROM Hack NDS game "Wizardry: Asterisk" -- I can easily do this game 100% english; edits disappear on launch!

    Everything you said was like the feeling of writer's block lifting and suddenly I started able to think for myself again, thanks to you. - First things first: I believe you are absolutely correct in your ascertation that there are "text repositories" (are those called code caves, btw? or...
  19. Julio Sotomayor

    ROM Hack NDS game "Wizardry: Asterisk" -- I can easily do this game 100% english; edits disappear on launch!

    As the topic says I am keenly interested in 100%'ing Wizardry: Asterisk (i'm a huge Starfish Studios fanboy), and I have to say first of all that I know how to "hack" NDS games; I have a roughly 30-40% translation into English work done on the NDS edition of ELMINAGE 2 "Remix", for example...