Search results

  1. D

    Game Freak has been allegedly hacked, with source codes for Pokemon games reportedly leaked

    So this is gbatemp these days huh.. sickening community. i'm out.
  2. D

    Homebrew Homebrew game Citro2D Sprite artefacts

    I'm using a unix environment, so it' might very well not include the romfs properly since the path may differ. Since the application doesn't even enter the main loop for me, i would suspect the application hangs on the romfsInit();. I can't see a reason why it wouldn't continue otherwise. But...
  3. D

    Homebrew [POC] Fallout 1 for 3DS

    Yes, the deadzone is increased slightly in the next build. Mouse sensitivity should also take the scaling in account and is adjustable with the in-game settings. This really leaves me in the blank.. Since i cannot reproduce this issue, it's very hard to come up with a solution. I can run the...
  4. D

    Homebrew Homebrew game Citro2D Sprite artefacts

    I'm having a few issues trying to build and run your project. The project can't be build straight away since the generated dependency files are also committed. I do like to make a few suggestions; Make sure to do a 'make clean' before committing, or explicitly exclude the 'build' and 'romfs'...
  5. D

    Homebrew [Release] JFBlood for 3DS

    The console is not available at the moment. But at this point is pretty easy to add access, which i plan to do so eventually. The weapon selection looks quite static right now, but it's build to be expanded. Showing weapon availability and ammo for example. I also want item selection and quick...
  6. D

    Homebrew [POC] Fallout 1 for 3DS

    It's possible to increase the 'art_cache_size' from 8 to 16 in 'fallout.cfg'. It's a bit of a trade-off, since the initial loading times are increased quite a bit. But once loaded, there's less lag (less loading from SD) and loading times between zones is reduced. This is possible on both old...
  7. D

    Homebrew [Release] JFBlood for 3DS

    You should probably also try to turn down the saturation values for the circlepad axis. In the 'controller->axis assignment' menu, set the saturation value to 0.500 for both circlepad x and y axis. If you want to load custom maps from a separate folder and load them with the default...
  8. D

    Homebrew [Release] JFBlood for 3DS

    I've made some changes to the timings. You're correct, some calculations where just plain wrong. Hopefully this will fix some of the issues you've encountered.
  9. D

    Homebrew Citro3D Code not working

    What do you mean by glitched output? Can you show us? I also notice you init the gfx with RGBA8 but your DISPLAY_TRANSFER_FLAGS set RGB8 as output. There could also be an issue with the shader.
  10. D

    Homebrew [POC] Fallout 1 for 3DS

    There's a new update available: https://github.com/MrHuu/fallout1-ce-3ds/releases/tag/v0.0.4 Along with other changes, you can control the mouse with either circle-pad or c-stick while viewing the playfield now. It took a bit longer due to the added scaling of the playfield, but here's a start...
  11. D

    Homebrew [POC] Fallout 1 for 3DS

    To be honest, i'm still enjoying my first playthrough ever, and i've not yet entered the cathedral basement. But, i've downloaded a savefile and i'm able to replicate the crash. Looks like it only occurs on the cathedral basement level 1. Seems to be an issue with or related to the roof tiles of...
  12. D

    Homebrew [Release] JFBlood for 3DS

    Using this build, you can also adjust all values through the in-game menu. Deadzone, saturation and sensitivity for each axis. The default for c-stick is pretty slow. The vertical axis is set less sensitive compared to the horizontal axis, and the deadzone is bigger to avoid looking up/down to...
  13. D

    Homebrew Post Homebrew ideas, suggestion, requests here

    I'm currently working on vanilla-conquer. Using SDL2 and attempting to rewrite the audio driver. I have a build with audio, using the openal-ctr library which was included with the re3 source. But loading the audio was slow, so i've decided to rewrite to be more flexible with loading and...
  14. D

    Homebrew [POC] Fallout 1 for 3DS

    yes, i've already updated the git repository. https://github.com/MrHuu/fallout1-ce-3ds/releases It now runs on all 3ds devices, has a few gui elements crudely repositioned in an attempt to make stuff more readable and accessible. You will run into unhandled cases, like the elevator controls...
  15. D

    Homebrew [Release] JFBlood for 3DS

    Here's another build. It allows playing the previously crashing maps. It does not fix the actual issue causing this, so the affected maps will have some glitched out geometry. In case of CPE01M05 (Steamboat) it does not affect gameplay, but with French Blood E02M01 it does (it's a bit more...
  16. D

    Homebrew [Release] JFBlood for 3DS

    It's definitely an issue with this port. It's not related to music or any file you've provided. It seems to be an out of bounds issue when calculating the floor position for very large slopes. I encountered the same issue on a different map, French Blood E02M01, which has a large beach. I have...
  17. D

    Tutorial How to play PS1 games on New 3ds ~50-60fps!

    When running retroarch, go to: 'Main Menu->Settings->Directory->System/BIOS'. This is the path it will look for the bios. Default on 3ds is 'sdmc:/retroarch/cores/system', you can press start to set to default. 'Main Menu->Information->Core Information' This menu shows if retroarch has found...
  18. D

    Game.com Emulator On 3DS

    Game.com can be emulated with MAME, previously MESS. There is an old mame2003 core available for 3ds retroarch, but it doesn't have MESS merged. Besides that, both standalone mame and retroarch mame, require commandline arguments to load the game.com emulation which is currently not possible on...
  19. D

    Trying to install Windows 95/98/me on new 3DS XL

    I have windows 1.04, 2.03, 3.11 and 95 running with dosbox. Windows 98 runs into errors during setup and i haven't attempted ME. Windows 95 doesn't run fast, but quite sufficient to play solitaire while running neko95 in the background. For very basic software it's usable. Otherwise it's quite...
  20. D

    Homebrew [Release] JFBlood for 3DS

    For music you'll need: 'blood02.ogg,.. ,blood09.ogg'. Place them in: 'sdmc:/3ds/nblood/' or 'sdmc:/3ds/nblood/music/' Also make sure 'CD Audio' is turned on in the game settings. I don't have a savefile ready for E1M7, but om other maps it seem to work as intended. For me, the .ogg track...