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    ROM Hack [Release] Sm4shCommand

    Have you tried different versions? Is there a reason why you aren't using Sm4shExplorer?
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    ROM Hack [Release] Sm4shCommand

    I'd say MSC, as far as I know it's not possible to prevent a move that puts you in special fall from doing so within ACMD except for making the move cancleable.
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    ROM Hack [Release] Sm4shCommand

    So, is there some sort of hitbox viewer for previewing the hitboxes on animations?
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    ROM Hack [Release] Sm4shCommand

    Well, thanks for the explanation. I hope there's some progress on MSC soon.
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    ROM Hack [Release] Sm4shCommand

    What is the reason for this? Wouldn't this make sense? If jump/roll cancels are handled in MSC, why aren't other forms of cancelling?
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    ROM Hack [Release] Sm4shCommand

    But if there is a Allow_Interupt() command, shouldn't there also be a similar command for a jump/roll cancel?
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    ROM Hack [Release] Sm4shCommand

    I think theoretically it should be possibly to make moves behave like Fox's reflector on reflection (only jump/roll cancelling), but I haven't found a corresponding command yet. I think the command for that should be in SpecialLwHit, but the main script is just empty. This could be completely...
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    ROM Hack [Release] Sm4shCommand

    Yeah, I think that is how I'm going to do it for now, but that's why I asked for the change :)
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    ROM Hack [Release] Sm4shCommand

    The problem is that the moves starting with 0x are sometimes exactly the scripts i want to edit. Until now the only way to know what move they describe was to look at the moves above and below them in Sm4shCommand. Now I have no idea what a file like 0x1D07EAAF.acm could possibly contain...
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    ROM Hack [Release] Sm4shCommand

    Would it be possible to include the unparsed name in the front of the names of the files so Windows puts them in the right order automatically?
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    ROM Hack [Release] Sm4shCommand

    Yes, that solved the problem. I also feel quite stupid now... Anyways thanks for the help :) I still wanna know however where the hitbox for Fox's reflector is located. Does anyone know where to find it?
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    ROM Hack [Release] Sm4shCommand

    It still doesnt seem to work... The scripts that get created are correct, but all the names are just unparsed hex code. Just for reference, here are the commands I'm using: fitd -m F:\FITX_v0.77\source\fox\motion\body fitd F:\FITX_v0.77\source\fox\script\animcmd\body\motion.mtable with...
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    ROM Hack [Release] Sm4shCommand

    No, Wii U. Does this make this much of a difference?
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    ROM Hack [Release] Sm4shCommand

    The problem is that my "data/motion" folder only contains "camera" and "enemy". There is no fighter folder. I suspect this is because I have an european version, but I can't find the files somewhere else. Using the "motion" folder in "data/fighter/fox" doesn't seem to work.
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    ROM Hack [Release] Sm4shCommand

    So does anyone have an answer to my previous question? Also concerning the new editor, what motion folder do you have to select? What is better about it compared to what is currently used in Sm4shCommand?
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    ROM Hack [Release] Sm4shCommand

    Has somebody found out where the hitbox for Fox's Down B is located? It is neither in SpecialLwStart, ~Loop, ~Hit or ~End nor in the aerial variants. I have searched for hours now and would greatly appreciate an answer :)
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    ROM Hack [Release] Sm4shCommand

    I'm sorry, but where can you change tabs? Edit: I just noticed the document didn't load completely before because of my slow internet -_- Thanks for the help anyways
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    ROM Hack [Release] Sm4shCommand

    I have already seen this though. As far as I can tell air speed is not listed for any character...
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    ROM Hack [Release] Sm4shCommand

    So I want to edit Falco's air speed. I suspect that the value for that can be found in Falco's params file. So far I only found documentation for general param files that effect the entire game/all characters. Is there something I'm missing? Also how could I edit gravity? Is there a global value...
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    ROM Hack [Release] Sm4shCommand

    Thanks for your efforts :) If I round all of the numbers the hitbox locations get a bit wonky, but editing them finally works!
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