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  1. Nercolate

    Hacking Have any of you hackers experimented with the ProPadDuo?

    I have worked with drivers before, but at a novice level and always on Linux, never on a console. You seem to be fairly experienced on this. If you had to guess, would you say such polling could be an strain to the performance of a heavily-optimized game?
  2. Nercolate

    Rawr...

    Rawr...
  3. Nercolate

    Hacking Have any of you hackers experimented with the ProPadDuo?

    That's exactly why I created this topic, I was wondering how good the CPP is (maybe it uses polling or poorly-designed interruptions?), so I though asking people that may have worked with it. The fact that MonsterHunter4 (a game that seems very CPU-intensive) is able to support it makes me very...
  4. Nercolate

    Hacking Have any of you hackers experimented with the ProPadDuo?

    Yes. I'm an idiot. - ____- I remember reading it was a RAM problem, but after checking my facts I was wrong. Sakurai said that SBB could not use the CPP due to hardware limitations, because the CPP was very CPU-intensive. According to him, KidIcarus' CCP-support accounted for 5% of the CPU...
  5. Nercolate

    Hacking Have any of you hackers experimented with the ProPadDuo?

    [Disclaimer: I am new to these forums. In case I posted this topic in the wrong place, please move it] [Edit: bad names, bad title, bad information, sorry.] Since many people here have experience with homebrew and hacking, I was wondering if any of you have experimented with the CircleProPad...
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